Durumu: The test of patience & the Maze of doom


DurumuOur poor bones.

I like this fight because I hate it.  It has an intricate ‘dance’ and a purple maze of doom. It requires the whole raid to pay attention, and beam roles are randomised,  and with lingering gaze, life drain,  the delicate balances of movement, and action and reaction. No one every gets to stand still and just face roll.

I know it’s not even considered challenging content to most 10 man guilds now, and it’s even supposed to be farm for us because we have killed him a few times, and been working on extended lock outs for some of the bosses further on. But it is an intricate fight, and so I hate to love it,  whether I heal it or dps it and always hate to love it the most when we fail at it.

The maze though is what I find the most fascinating part of it in that it is a test of patience.   Once you understand the Purple lightening on the floor to indicate the side where it is safe from the disintegration beam  you are then balancing the urge to run too far past the cleared space against getting near to that beam that is edging closer and closer. The path is very random, and we get ‘good’ and
‘bad’ paths,  the good ones, are easy enough to follow,  don’t hug the boss too close, and create enough space to allow better for our lag. The bad paths are the ones that create very little space to shuffle round the Eyes bulbous body and great beam of destruction.  Its also one thing to watch where you going, but then another to then be dpsing or healing at the same time.  Beam, Floor, Health bars, need to watch them all.

We had a bad run of it tonight.  We were pugging two, and running one under-geared because some of our normal raid people couldn’t make it, and one of our healers had thought we wouldn’t get enough for raid, so cleared it with someone else.   :( and we lost too many people to silly things,  add bad internet connections,  unexplained lag, and just general bad.

Of course LFR has  much better survivability and I will admit that in the very early days in LFR I would ball up in my dispersion and bounce around until I found the beginnings of the safe path. 10 man is much more organised and I know what I am doing now  ( most of the time )

Every time I am in the maze, even in LFR there is a voice in my head ( and sometimes in vent.. ) saying Wait..  Wait…  now move….. wait… wait…  now move.

 

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1 Response to “Durumu: The test of patience & the Maze of doom”


  1. 1 Cygnia July 22, 2013 at 2:39 pm

    I absolutely HATE that that [MEEP]ing maze! :(


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