Archive for the 'World Of Warcraft' Category

Fare thee well

It seems fitting I shall briefly come out of hiding to say goodbye to River from A High Latency Life

He was a long-term commenter and reader of this blog.

On a post I made about another lost blogger back in 2009  he asked  “I wonder if I suddenly dropped dead what would happen to my readers…all 5 of them.”

I hope he knows,  that they tweeted, they blogged, they commented, and they  will remember him and there were a heck of a lot more  than 5 of them.

No I never met him, but  I read him,  was read by him. I didn’t always agree with him,  and his love of posting scantily clad women on his posts I am sure where just to rile  us up,  but he was a character – and he will be missed.

Goodbye and thankyou,  for your words,  your support when I was a fledgling blogger, for your  humor, for your views.

 

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Wow Themed Trinket Boxes

I haven’t blogged in so long, I think I have forgotten how..

I can’t let go completely of the blog just yet and so since I did these,  and wanted to show them off,  and it seemed a fitting place to post them considering this was/is/limbo a Wow blog, in which I share the love of the game.

What do you get for someone, who says they don’t want anything for a present. Well to me that means – Challenge accepted!

We had a shared passion for a game,  and he had a Passion for Gnomes and Rogues that I will never understand,  and I like making stuff.  ( Hence new Lego Obsession )

So I made this as a trial run

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The Art is recyled from the 2012 Wow Mini Calender that I could not throw out ( NOT MY WORK and I have searched and searched and cannot find the artist for this one , but I will keep looking because even though they didn’t make it easy by naming the artists on the calendars it should be available somewhere but it is from the WOW Trading Card game apparently will update if I find it. )

Boxes are from Bunnings  Craft Timber Piece Boyle Trinket Boxes   *

Pic was stuck down using Spray Glue, and stickers ‘artfully’ placed around in a border and then layers and layers of ‘Craft Smart Glaze paste’ because the craft shop I went to ran out of Modgepodge. ( Alliance sticker came with the 2014 large calendar)

That was my ‘lets see if this can work’ experiment and I learned a few things in making it.

and then the Present

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Since the pic was taken it dried  ( some of the glaze up the top in the photo is still wet) and I few more layers added to make sure the Cogs stayed on, and to smooth the border on the top.

Art from same Wow Calendar – had to layer the border pieces to get them to sit nicely,  Its The Tani Bixtix from the Wow trading Card game Artist Ittoku Seta

and the Cogs are from a Steam Punk  Jewelery range from Janlynn

He reports he is happy with it, and it survived the shipping overseas to the US with some Tim Tams hidden inside and I’m pretty happy  with how they turned out.   I have some more boxes I will work with but they won’t be a Wow theme,  these were one offs.

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* These are solid little boxes and besides needing to prime them were awesome to work with.  – an unamed craftstore in Australia also had boxes but they were plywood, and on examination when I got to the counter were already cracking so I didn’t buy theirs  and when I complained as to their quality was told ‘ they aren’t meant to last forever..’

Shallow Social media

I used to have friends on Facebook,  but gradually over the years I have been deleting people. I’m down to 9.  I’ve been using it less, and liking stuff less, and not posting anything.

One of my highschool friends was one of the first people to get upset for me deleting them.

“Why?”

Because he was a lurker,  just watched. What was the point on having this silent thin thread of a connection, when I could text him  ( no one calls anymore ) and say lets catch up for a drink.

Antisocial is now cool

My two best friends have never been on Facebook.  Yet I can not see them for weeks, and one catch up can recharge me, make me happy,  feel loved and connected more than a 100 comments or likes on some random shit I said on Facebook

Facebook was like my 18th Birthday party.  Ok so no one run off with my best friends boyfriend, and there was no puking on my  pink carpet in the bedroom nor was there a keg ( unless you count that cocktail app in the early days )   . But there were  awkward interactions with relatives,  My little sister running around with her friends, Wall flowers, friends from different social circles that didn’t know each other, and sometimes didn’t get along, and a Shitbag cocktail of stuff.  ( we dubbed that the drink when we put all the left over drinks into a cocktail )

Some of the most interesting people I have met, and  communicated with recently do not actively use/have ever used Facebook.

It sounds rather unsocial of me.  How dare I not want to be tagged in a family photo  or have my entire office as a friend so that they know exactly what I am doing on my holidays/weekend/sick day. How could i not want to know the inner workings of my random acquaintances political opinions, and their general opinion of people.  or your dinner plates or see one of your 500 selfies.

But I don’t want to be connected that way,  and maybe it’s just me.  My desire to keep some of my life segmented as much as possible.

At times, it felt so shallow,   I was friends with a girl from Uni, and I followed her through her break up with her ex,  her custody issues,  finding a new love, an engagement and a wedding.   I felt like a voyeur.  Not close enough to attend the wedding,  but friendly enough to watch her life events unfold.

I couldn’t brain vomit ideas, or thoughts, or discuss my day, my interests, developing ideologies, opinions and thoughts, but then I had people getting into arguments and being patronising to each other. Or people who didn’t like someone and was like. Why are you friends with THAT person.

The ” my little boy did a poop – so proud posts’ were also TMI

I liked it for posting what ever creative project I was doing.  Like Baby Diaper cakes, and Paper flowers,  ( but then I decided I am probably better off giving them their own blog ( Which I may do later.. )  – it was more of a record, or a way to show off. Look what I did!

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And of course cute Kitty Photos.

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I concluded that most of the content worth sharing, was just too serious for that platform.  Cute kitties and  stupid jokes,  light and happy stuff, and  a diet of that kind of stuff made me feel  empty. The relationships weren’t real.  People & friends  were  strangers or I knew too much about their dinners.  Conversations where. ‘Oh I did this last weekend’  ‘yeah I saw the pictures’  I know  some of this is with the Irony  of someone with a public blog, and a twitter user, and both sometimes come with a pressure to perform or display,

Facebook was an excellent book marking system.( everything on the web has a like button now )I absolutely love the pages idea.  People were syndicating blog updates/news/articles through their Facebook, and I was able to be informed on so many more things in an efficient manner.  Look one of my fav bands has a new album out,  woot! a new book from a fav author ect….   I love this…  but then they changed they way you see your history and activity, and the algorithms so you didn’t see every post of a page you liked, and I sometimes miss stuff, and when people realised not so many people were seeing it,  they updated their pages less often ect.

I also like, and still use the group feature.  It’s a way of being connected as an interest group, yet still maintaining your individuality. My Guild, and my writers group have active Facebook groups, and people participate.

I think social media is far from dead, there are many positives,  but I think Facebook is I guess too casually intimate.

I feel like I am somewhat obligated to apologise for deleting people.  It’s not you,  it’s me,   don’t take it personal, mum no I don’t want to be your friend.  I have your number/skype,  lets catch up at the next shindig.  Some  I would have liked to stay in contact with but for various reasons,  other people ‘s relationship breakdowns,  friendship politics, and casual acquaintances , and some I wish I had become closer to, not just people who like each others random facebook posts. But thats for me to act on IRL

( I posted this here,  because I don’t really have other space set up for brain Vomiting, and internet/social media, gaming..  it’s all related…. sorta )

Come at me bro!

Swagger all you like,  You pups don’t stand a chance

This was my favourite taunt.  Hagara’s taunt. It’s funny, and I was always tempted to do a

/e swaggers  in response.

Boss taunts really need to screw with your head a little more.  I am never intimidated by them.

Threatening me with my doom are you Ultraxion?

Telling me you can see me  Durumu  – whoop de do

Much less effective then,

Your tanks are under geared and your healers have gemed wrong

She talking about me?
“Your DPS has bad trinkets, and ‘that’ one is sending naughty messages to some trade channel troll”

“I am not!”

“That one keeps DCing because he is downloading p0rn”

“Hey I only dc’d once”

“What is up with your spell rotation, you couldn’t kill a stormwind rat with that ?”

“well some rats are really big!”
“Why can’t that noob move out of the fire, like ever.  BURN ! Mwhahahahahah!”

“I have lag”

“RUN the Kobolds are comming!  Candle revenge”!

“WTF?”

Ode to those who Guard the node.

Disclaimer: Not sure it’s even  a real ode, it’s certainly too short, but  it’s for all the unappreciated defenders of nodes.

Valiant are the lonely soldiers, left high on rocks and nodes

Faction Warriors denied the glory of the killing blow,

Battles fought on roads, to them denied,

While in Battleground chat,  the noobs and scrubs will cry.

“We fail again,  why do we always lose””Alliance sucks” every one else they accuse.

While they stand stoic,  Sword, shield, staff or mace in hand.

With keen eyes and tongues, watchful, over captured lands.

Ever alert to the impending dangers they’re  aware.

Encroaching enemies, a  stealthy rouge,  a shape shifting bear.

Keepers of the flags, defenders of bases holding strong.

 

Often on their own,  they never seem to survive for long.

 

Durumu: The test of patience & the Maze of doom

DurumuOur poor bones.

I like this fight because I hate it.  It has an intricate ‘dance’ and a purple maze of doom. It requires the whole raid to pay attention, and beam roles are randomised,  and with lingering gaze, life drain,  the delicate balances of movement, and action and reaction. No one every gets to stand still and just face roll.

I know it’s not even considered challenging content to most 10 man guilds now, and it’s even supposed to be farm for us because we have killed him a few times, and been working on extended lock outs for some of the bosses further on. But it is an intricate fight, and so I hate to love it,  whether I heal it or dps it and always hate to love it the most when we fail at it.

The maze though is what I find the most fascinating part of it in that it is a test of patience.   Once you understand the Purple lightening on the floor to indicate the side where it is safe from the disintegration beam  you are then balancing the urge to run too far past the cleared space against getting near to that beam that is edging closer and closer. The path is very random, and we get ‘good’ and
‘bad’ paths,  the good ones, are easy enough to follow,  don’t hug the boss too close, and create enough space to allow better for our lag. The bad paths are the ones that create very little space to shuffle round the Eyes bulbous body and great beam of destruction.  Its also one thing to watch where you going, but then another to then be dpsing or healing at the same time.  Beam, Floor, Health bars, need to watch them all.

We had a bad run of it tonight.  We were pugging two, and running one under-geared because some of our normal raid people couldn’t make it, and one of our healers had thought we wouldn’t get enough for raid, so cleared it with someone else.   :( and we lost too many people to silly things,  add bad internet connections,  unexplained lag, and just general bad.

Of course LFR has  much better survivability and I will admit that in the very early days in LFR I would ball up in my dispersion and bounce around until I found the beginnings of the safe path. 10 man is much more organised and I know what I am doing now  ( most of the time )

Every time I am in the maze, even in LFR there is a voice in my head ( and sometimes in vent.. ) saying Wait..  Wait…  now move….. wait… wait…  now move.

 

Facebook Groups – A better guild forum?

When joining any non super casual guild, one of the compulsory things was the requirement to sign up to the guild forums. Most application processes required you do it through their forums, and to do that you had to create an account anyway.

The Guild forums were supposed to be a place where you could talk Strat’s, discuss guild business, get to know your guildies a little better,  post boss kill screen shots, send guildies personal messages,  post availabilities,  keep track of DKP and ask for technical advice,  or write long or short resignation letters. ( yes done that).

Some guilds had strict instructions to check it regularly for announcements, or just to make sure you stayed on top of what was going on   –  eg what strat videos you were required to watch.

But over the years,  at least for me,  the excitement of guild forums waned. Discussions were between only a few people, or it was only checked to see new applications, or post when I wasn’t going to be available. There was limited engagement between the guild on forums.

On our forums I’ve been in my current guild since January and I’ve made 2 posts and spent 1 hour 8 min in total logged into the guild website ( and most of that was likely idle )

But now we have a Facebook Group.

Thanks to one guildie who seemed to have everyone on their Facebook friends list anyway, everyone was added to a closed group on Facebook. ( non public)

We have already have Boss kill shots from our progression, old screen shots with the guild, shared pictures of new Keyboard, and Mouse pics  a share your UI post – and there have been speed test shots for those who have the NBN  ( alas for those like I who aren’t even on a roll out map yet )

I can set alerts for if I want to be notified if there is a new post.  I can check it via mobile or PC easily,  don’t need a separate log in, it’s not blocked by work filters for gaming related stuff and we seem to have more engagement with each other in the group so far then I’ve seen in the forums.

Generally,  I find it to be a  more convenient way for me at least to be connected to the guild.  I don’t need to have everyone on my flist, and I get a better idea of people’s names.   ( because some of them have known each other for a while,  they get referred to by their real names rather than toon name,  and it confuses/ confused me.

However

People want different things out of social media, set their own boundaries,  you really aren’t going to interact with each of your 500  different friends.  Do you need every man and his cat ( yes I know two friends who gave their cats Facebook pages)  that you have ever spoken to on your flist?.  I have my own boundaries. No work people, and limited family. It might be silly to try to keep parts of my life separated now, but I don’t think my mother needs to supervise what I do with my friends anymore, but they are my choices,

Also  Facebook is getting annoying, suggested pages/ads/ their viewing algorithms  – some people have already gotten over social media, and  not everyone has a Facebook,  or some people are using it less. Not everyone wants to be connected in that way.

One of the issues I have, is that we weren’t asked did we want to join a group, and this more a problem with how Facebook handles groups.   Facebook only allows your friends to add you to a group,  but it’s an opt out feature   you have to leave the group. You do not have control over who adds you to a group, nor have to click accept to be added.

From an engagement point though,  I think it’s a success. Most people in guild do have a Facebook.  We aren’t all each others friends, but there is communication, there are people reading it.  ( Facebook tells you how many people from the group see it )

Facebook may not offer the same functionality for say something like tracking DKP  – It doesn’t have a forum thread ability,  nor really a wiki place where people could post links to  sites like strats, The event function is pretty useless because of the in-game Calendar.  It does less than a guild site, yet the convenience factor means more people seem engaged with it.

However,  finally,  how important is the information shared in the Facebook group, or is it just another social media connection for the sake of being social,  rather than actively providing a real service/function to the guild, and I am leaning to it really being more of a social function then a practical purpose.

We have a few people in guild that use Wow Armory App, and log in remotely to provide updates as to their whereabouts  me <— ‘Running late after singing practice’ will be there soon, change their calender acceptance to raid ,or just to stay connected when they are away for long periods.  No one has logged into Facebook yet, and posted in guild group. ‘ Can’t make it to nite’

So what function does it serve?  In conclusion,  just a place to connect our real selves with each other, and maybe this is why it seems to be working in its current capacity. A guild forum,  isn’t necessarily a place to play.  It’s structured, every thread, and section has it’s purpose, a Facebook group is unstructured  – connect rather than inform.

 

 

Guest Post : The Gear Model is Broken; or why I choose PVP over PVE

Note:  This post is a Guest Post. I haven’t been writing much, so my friend Jarrad who has been a long term reader thought to liven this place up with a suggestion for a fix to the gear model system.

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Background: I am a BC baby but started not long after BC dropped so I know a bit about the gear grind in Vanilla and BC. I’ve raided at a Heroic level for content that was current and on average would consider myself “mid-tier” as a raider and PVPer.

WoW as a game has undergone several evolutions in just about all of its spaces. From raid mechanics, PVP mechanics, to gear acquisition. As the game has grown, so too has its core pillars.
Some things though, have not changed. Among these is the idea that the acquisition of armour and weapons constitutes a progression and evolution of your characters as heroes within the World of Azeroth. This is intrinsic to the nature of the MMO genre, and WoW has seen many changes in the way gear has been delivered.
The explosion of popularity around Burning Crusade and Wrath of the Lich King, together with ideas of “welfare” gear and subsequent introduction of casual game play has seen large changes to gear. Where once the hallowed epic item was only obtainable to a select few, let alone a set item, now just about anyone can have these kinds of items by investing a fraction of the time that their counterpart games did in the early years of the game.

And here comes a tl;dr warning. It’s a short history of gear in WoW. Nothing super fascinating, but it is interesting to see from an evolutionary perspective.

In classic WoW, it took raiding to obtain epic level items. The general character wore green (also known as uncommon) for the most part. Those who could organise forays into larger dungeons like Scholomance or Stratholme would be lucky enough to score rare (blue) items, and if the stars aligned an epic item. The 40man raids of the day awarded a mix of rare and epic items. On top of these, you also had the rare item dungeon set drops which could be upgraded to epic level through a series of quests. There was no PVP gear in Vanilla.
In the Burning Crusade, the model held similar until the introduction of Heroic dungeons, which were tuned for slightly geared players, and dropped guaranteed blue armour from bosses, and a chance at an epic item from the final boss of the dungeon. Burning Crusade also saw the introduction of competitive PVP formally via the Arena system, and thus the introduction of PVP armour. Subsequent to the introduction of PVP armour came the notion of “welfare epics”, or rather that one could progress their character to epic pieces of armour by simply playing in PVP battlegrounds to earn enough currency (Honor) to obtain epic quality items. It is somewhat regrettable that the “welfare” began, but the result was that the game became more accessible to more casual players who could see a change in their armour value and subsequently could identify progression more easily. Armour was acquired through a combination of Honor Points and Badges of Honor from the various battlegrounds. Also introduced in Burning Crusade was “Arena points” – a system for acquiring higher level PVP armour equivalent to raid armour that did not require Badges nor Honor.
The negatives associated with gearing in Burning Crusade, at least from a PVE raid perspective, was the need to farm older raids for newer players to a guild to obtain gear to progress those characters to a level required for raid progression, which quite frankly made recruiting a pain in the arse.
With Wrath of the Lich King (or Wrath of the Casual King as it was sometimes known), gearing changed again. Heroic dungeons now guaranteed an epic drop from the final boss and the old currency of Badge of Justice were phased out for Badges of Heroism and Valor. As tiers progressed, new Badges were introduced and eventually bypassed. To simplify gearing for current content, the opportunity to purchase raid level gear with those Badges was made available. This functioned to stop the long farm grinds needed for guilds to recruit new players. PVP gear, despite changes to the Honour system, maintained its current system for gear acquisition including Arena points, with minor changes to the PVP badge system that saw individual battleground Badges replaced with a ubiquitous PVP Badge currency.
It was the Wrath of the Lich King expansion that saw the height of the gear inflation problem that was creeping in, and also solidified the idea of the casual gamer for the game. Casual players in Wrath could obtain armour and progression more easily than ever before.
Realising their mistakes though, Blizzard did an about-face for Cataclysm and made gear hard to obtain again. Heroic dungeons no longer guaranteed an epic drop from the final boss, and content wise were actually difficult much like BC. Currencies were converged and the Badge system replaced with a points system called Justice and Valor. The Arena Points system was scrapped and renamed Conquest, and the Honor Points system remained but with the removal of the Honor Badges. It should be noted that prior to Cataclysm, casual gamers could easily be in up to date armour (i.e. ilvl 260ish) without much effort. To suggest that it was “raining epics” would be silly, but the acquisition of armour for PVE and PVP was still quite trivial. Cataclysm did radically change this with no single progression armour piece being obtainable in a week from the points systems (unlike Wrath and to a lesser extent BC). Justice armour (blue) filled the role it did in Classic – entry before raids. However, much like Wrath, Cataclysm saw the current raids need dropped each new tier and this was achieved by dropping the old tier’s armour to the Justice currency and new tier armour on the Valor currency. PVP armour followed a similar model.
These currency and armour systems, whilst not perfect, did work quite well when it came to simpler character progression.
The introduction of the Looking For Raid system in patch 4.3 changed everything again however, by introducing yet another level of armour to the PVE arena. In essence, one could earn Justice to buy last tier’s armour, and could fill gaps with the current tier’s raid finder equivalent, which was of equal progression to the previous tier’s Heroic. Or, quite simply, it messed up the systems.
This as again overhauled in Mists of Pandaria. As it currently stands, Justice as a currency is worthless. The previous tier’s armour no longer changes from Valor to Justice, but instead has the amount of valour needed nerfed. The PVP system however, has not changed apart from the introduction (carried over from Cata) or the Elite tier of conquest armour. PVE gearing has reverted to a model similar to Burning Crusade with none of the positive changes from Wrath of the Lich King or Cataclysm. One could argue that this is due to the changing nature of Raids. with LFR providing filler gear instead of skipping tiers, the need to drop gear down to the easier to obtain currency is supposedly nullified. The primary idea behind this, however, is not for character progression through the story and armour, but rather providing a slathering of content. Blizzard is probably better than most other rollercoaster MMO’s when it comes to delivering new content, but personally having to repeat LFR with no guarantees or character progression on multiple alts, is boring. Potentially what makes it worse than say, grinding heroics, is the time investment for alts, and typically Blizzard has favoured the idea of alts quite heavily (heirlooms etc).

tl;dr end’s here.

So where am I going with all this history? Well it’s simple really. Since the introduction of PVP armour, the option to purchase which slot of armour I want has always been available. PVE gearing has always been, and still is, about the random drop. Cataclysm helped address this by dropping the previous tier’s armour set to Justice, making Justice still worthwhile for particular slots, leaving random drops open for the others but there was always slots missing like shoulders and weapons. But at the end of the day, myself and other players want our characters to feel “complete” as much as possible and this usually revolves around having a piece of gear for every slot. And the you start gearing your alts! But the fact that you can go an entire raid tier and never see a piece for a slot drop, quite simply, is why I choose to PVP. Recently Blizzard CMs have acknowledged that sometimes thing’s don’t drop and have taken on feedback that weapons and bonus rolls need assistance. But what Blizzard is failing to see, is that the model itself is broken for gearing PVE.

So if it’s broken, how to fix it?
It is plainly obvious based on progression races, interviews with guilds doing those races, and to the analytical observer, that the majority of the player base is an unskilled casual who plays in his spare time. And even if this spare time is multiple hours per night, 5 days a week, thats still nothing near the hours spent by hardcore players or even semi-hardcore. It is to this subset of the community that Blizzard has been trying to cater to whilst still delivering high end content to the hardcore. And for the most part, they are quietly succeeding. But despite all the great content, the gear model and character progression is still especially broken still for PVE. Hardcore guilds have acknowledged that gearing alts is not only time consuming, its a requirement. And even the hardcore have expressed that gearing alts is a right royal pain.

So, really, all this whinging is there any suggestions on how to fix it? Yes, I do have an idea that is partially formed and here it is.

The PVP “completion” model works well. The PVE model needs to be redesigned to be similar. Here are some suggestions on how to do this.

Justice and Valor armour should continue to have their variable stats and not be “perfect” for one class, i.e. continue to have haste/crit, mastery/expertise, haste/mastery on gear slots. But make a piece available for every slot. EVERY slot. If necessary, make some pieces crafted so that people can’t farm a set of Valor gear in a week but Justice should be farmable in a week.
Return to making Justice useful: i.e. dropping last tier’s armour down to Justice
Have tokens drop from LFR and Normals to allow players a chance to convert their existing Valor armour to better stats (not reforging but a chance to reroll completely secondary stats on armour.) At the Heroic level, maintain the existing gear model of RNG as this can assist . This provides a dynamic shift for Heroic raids, and allows existing gearing methods (gearing alts etc) to continue.

The PVP model works. It gives players a chance to evaluate and see where they want to spend their currency and it gives those players a sense of completion that is achievable – unlike the random nature of PVE. This would facilitate the desire and needs for character progression in a PVE environment without moving back to the archaic and often clunky model that Burning Crusade introduced. And with resilience coming off PVP gear, and PVP power not part of the item budget, the question of why gear for PVE with PVE gear when you can plan your PVP gear acquisition and still do OK in casual PVE?

Jarrad

O Queue

Most of my pvp friends had stopped logging in, and my new guild were somewhat surprised when they got the Classic Battles Guild  (exalted rep with classic battlegrounds)   achieve when I joined.  Pvp achievements? What?    and so on suggestion of one friend , I installed O Queue from curse

It’s  a raid/BG queuing system that uses battletags and basically over takes your friend invite system and you can wait list yourself for  other groups that people post through the mod.

You submit your battle tag to the Mesh,  and if you get accepted into a group it automatically adds your battle tag to the leaders group.

This feature was a little confusing because I kept getting spammed with new friend requests I couldn’t see, and I was a little concerned that the friend adding feature was now randomly adding me to flists. However,  from what we can work out,  it’s using the friend request feature in someway to ping their servers or to keep you connected to the mesh so they aren’t real friend requests.

This is an example of a weekend queue list below.   As you can see there is a large variety of groups going and you can see the min requirements.  Ticking the qualified box at the bottom will filter the groups that you can queue for .

It’s quite simple to set up your own, and you can set min restrictions such as resilience or Ilevel and what this does is filter/auto declines people who do not meet your min requirements.  I made the mistake for queuing for a Pvp group while in PVE gear and it rejected me.  So you had to be wearing the gear for it to pick up your stats

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If you hover over the person’s name who is the leader you get some stats which can be useful.  How many people are in the group. how many are in the wait list.  Wins and loses ect..

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I ended up leading and listing one Random BG group  ( 5 man semi premade)  because the guy who set the group up had to go before we even run one,  so I was made leader, and had to list the group.  As leader you get to see your wait list,  and you can pick people from that list to refill group as people left.

The most frustrating thing with this, is dealing with people.  I’ll quote a blue in relation to a 25 LFR post because it applies to a 1o man group,  or a 5 man group.

“….. We’d be happy to entertain ideas for how we can put a group of 25 strangers together, who all have different goals, expectations, and time constraints, and see each of them remain until the end regardless of anything else that happens in the raid or in their life (drops, wipes, wife came home, cat peed on foot, etc.) ”  from forums

When I was ‘mean’ with people coming in from the wait list , I  told them if they weren’t ready to join group in 2 min or so then we would queue/find a replacement it worked well.   We played games, and for an hour we had the same 5 people.  When I got soft, and said sure,  I’ll wait for you for 5 min here,  and then another person had thing..  so 3 more min later..  and then 10 min and so on.

I also lost control of my group when someone else decided he was going to do his own thing.  Basic strat in Battle for Gil is our premade team would hit mines. He decided he was going to WW after I told them to go mines, and his response was ‘I’m going to do something different’  and I said you will weaken our offensive… we lost that BG.  Imagine saying that to your raid leader.  I’m going to do my own thing… I think this is one of the primary differences between pvp and pve mentality when it comes to organised teams in PVP. Respect for Raid leaders.

OQ has  a Public Vent with rooms available for use, and Max limit rooms to stop Spammers. We were in a room for one BG and kept getting visitors making random noises, talking /mumbling,  so I muted them and told the group I ended up leading to do the same.   One was somewhat annoying enough with his,  urgh I can only say the over sharing of his own personal enjoyment that I reported him. Within 2 min, a Mod popped into our chat to ask about the person I had reported,  I explained the circumstances and they were booted.  This was very efficient.

I like this system,  it takes the preform mods that we have used before to another level, and as there are more users there will be more options to use it for.  Oqueue lets you delete all your OQ added battletags which after you have lead a few, and you end up getting all these random people in your friendslist,  its a good thing to be able to clear them. You can also ban people  you don’t want to play with.  ( not had to test this)  I was very impressed with the Moderating of the vent,  and I ran/lead another group for 9 Bgs this arvo, and had no issues with spammers or bots at all.

You be the Captain.. or the Admiral

You be the Captain.. or the Admiral

My Fav Transmog of all time.
Admirals Hat
Abjurers Mantle
Abjurers Robe ( forgive the gloves )


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