Posts Tagged 'disc'

Disc can go bubble it’s self I’m going Holy

Yes still here.

I was planning to write a post on all the tweaks I’ve done to help my disc spec feel better. I wasn’t the best geared but I was ok  ( currently 467 ilevel) ,  but I have done all the right things since 90,  I have two purple crafted I grinded rep for the patterns, I got my Brewfest trinket, my Sha kill quest reward, the Rep and Valor rep rewards where I can,  and even got the Headless horseman ring. I’m Gemmed &  Chanted flasked and fooded but In LFR my Disc spec just wasn’t doing well in comparison, especially when competing with another disc priest .

To get results you had to snipe other peoples heals with shell,  or smite/penance heal, but then I was still chewing through mana. I fixed my Mana problems by taking Mindbender with it’s 1 min cool down and mana return.  When beaten by another disc smite healer while they were  in pvp gear one LFR group I changed my strat for more smiting. I even tried to rein in my quick draw dispel reaction,  trying to let other people use their mana. Shields weren’t even returning their cost in mana. I had a leaky mana pool.

In Pvp Disc didn’t even feel right.  I was being globaled and without dedicating all my glyphs and talents to survival only had a trinket and  Pain suppression that I could use to get a gcd space to breath, and Pain suppression could still not be cast while silenced, only stunned, so that only helped some of the time. I piled on resil, and once I got over 6k resil I started to notice I was harder to kill, and by getting where I am currently at 7.470k ( 61.51%) I was lasting longer,  but all it took was a couple dps blowing all the cd’s on me and I was gone.

All the stuff we could pick from talent points that made disc awesome in BG’s became talent points or Glyphs. I could have gone pure defensive mode in glyph choices,  Inner fire for 60% ,more armor,  Innerfocus Glyph for 5 sec for silence and interrupt protection and desperation to cast GS while silenced and the combination would have helped,  but not enough. I was already using Spectral guise to avoid getting hit as often, and it worked occasionally and Angelic Feathers for me to get away faster ( and good for flag carrying bg’s) but it wasn’t enough.  I still felt weak.

So I have gone holy.  Yes,  funny isn’t it. A Holy Priest in BG’s – the joke was that holy priests did more healing when they had died and were in spirit of redemption form then then did when they were alive.  I have more instant type casts I can do inbetween stuns and silences  as Holy now then when I was Disc. I have Sanctuary as a less then .5 sec cast, as a set and forget heal,  lightwell as a set and forget.  ( didn’t pick lifespring because it only helps if your less then 50% health)  holy word: serenity is instant with a 10 sec cd  and heals for almost as much as a flash heal but for 1/3 of the mana cost.   Divine Hymn on 3 min cd and everything I had as disc.    Sure spirit shell was awesome when you could see the enemy running at you and you had time to build it up. But when your getting locked down, and you can’t even get a fear off,  or a second to put your psyfiend on the ground – your spirit shell was useless.

Holy is still as squishy – but I felt squishy as disc.  I’m not dying any less.

RBG’s don’t seem to be getting off the ground. Guild attempts have flopped even getting 10 people interested.  Have a few feelers out with some people I’ve been doing semi premades with who might do RBG’s ,  but there’s a noticeable lack of interest generally, and I think I’ve left it too late again I tried to push on week 1 but it never happened and besides  I think I would very much rather be Shadow  ( shadow is awesome sauce right now) – and regardless of how much better I think Holy is for pvp for me at this moment,  trying to convince a new rbg team that I can be awesome might be a hard task.

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I can’t heal that sh*t

3 groups in 1 hour.  I  know it was an hour because I paid gold for  a spirit flask.

It seems if you die often enough when you leave group you do not get the deserter debuff.  I tortured myself and kept requeing.

Fooded, flasked, gemmed, chanted  as much to perfection and pride as possible.

It was all my fault.

Do you know how much of a blow to the self esteem it is to fail.  Anyone that cares about doing well no matter what it is  knows the cuts  to the ego the feeling of failing something your trying your damndest to do well at.

It was not only my bones littering several instance floors, but pieces f my pride.

I’m linking recount metres  to a friend,  damage taken,  what damage was taken – thinking I can’t heal that sh*t

I forgot damage done.  3 dps pulling 3k dps on Helix Gearbreaker in Deadmines.  We armoried one  – Pvp gear equipped

Oh.. maybe that one wasn’t my fault.

Nor was the 7 min Baron Asbury attempt in Heroic deadmines

and so on…

One group wanted me to MC and heal at the same time.  ( it is possible in Vortex Pinnacle on the  Temple Adepts,   but not in Halls on the first pull) I was the “BADDIE HEALER HAHAHAHAH” I should have told them to  go jump,  3 of them left anyway after the wipe.   It was just me  the healer, and a dps left, and I left, and took the debuff.

I got kicked from a group  in Grim Batol because I couldn’t heal their failures, even after I predicted that they would fail and prehealed, shielded and levitated them after they were thrown in the air.  ( should have life gripped)

I worked out the difference between the pug groups that fail, and the ones I run with friends, or even a deadmines tonight with guild ( post nerf)

It’s dps.

I can heal your mistakes,  as long as you don’t get too much time to stand in rockfalls, or green puddles.

If you’re pulling 3k dps   its going to take longer to kill things, more damage taken, harder to heal  – and the people I run with don’t do 3k dps

I did a Deadmines post nerf healing as disc tonight, and 3 guildy dps. The first wipe was in the nightmare because no one listened to me about jumping over the side straight away, and they were either too slow, or landed in the fire. While I was full health agroing the boss..  “HELLO… can I get a tank over here please?”  Our pug tank was good.  It helped alot,  but yeah we had a few more singular deaths in various places eg ” stop eating the bad food…” Or me on vent was ”  Blah..  your standing in bad shit..  move.. ”   but overall I felt rather confident.  Because it was nerfed they didn’t use CC. We had a hunter, mage, and Shadow priest as dps.   We had options. They cut out enough of the bad stuff and the trash packs so it was quicker and easier, I didn’t really need CC to help  my healing load.    Just  more a few more pauses to regain mana  for the times I had to ” Flash Flash Flash”

As much as I believe that Heroics are really  a slap in the face for the dps that don’t want to be team players,  don’t have a clue, I think they overnerfed it, Make things hit for less, rather than take them out,  it looks like they just removed the mobs that caused the most deaths.

This mob was responsible for *blah* deaths.

Sentence: Banished from deadmines for overzealous killing of players



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