Posts Tagged 'Healing'



Leap of Faith can be used for evil too

I went disc healing spec for heroics ( more on that another time) and so I went to the BG’s to practice my new  spells and binds.

Faced with my growing disillusionment of the quality of azerothian pugging  kind, and an increasing itch to raid – I have have naught but Pvp to turn to. So I have been Disc healing BG’s and feeling better about priest survivability.  As holy in BG’s you do more healing when your dead, and as a squishy shadow priest I would often be lost in the deluge of CC.

So I get to live longer,  help others live longer, and practice my Disc priesting.

I’ve found the most use for Leap of Faith, aka” Life Grip” the Priest equivalent to the death-knights Death grip to be  in PVP.

It has been great for flag carriers.  I can either ride a head of them, and pull them closer in my tender embrace, or pull them out  the pile of Horde they ran into thinking they were tanking critters and not carrying precious cargo on their backs.

It is fun to yank someone away from an enemy target – and you can imagine them thinking ” where did they go…?”

I can also life grip flag carriers in Eots WHEN THEY RUN THE WRONG WAY.

It took several comments by people in the BG eg ” Are you blind”: WTF are you doing” in a Eots to work out what two people were doing.  Grabbing the flag, and running towards Horde controlled bases only to get smashed down by the Horde defense, and Horde cap it. So I started lifegripping them back.

They did this a few times much to our frustrations.

By this time we were 2 bases to 2 bases and close to 100o points a side and relying on that flag cap to get ahead, and they were losing the flag,  and potentially sabotaging our win.

They finally said ” Oh we are doing an achievement”

“letting horde cap our flag and us lose is your achievement?” I asked

They were doing storm trooper.

Eventually they got their achieve .  and yes we won the BG because when they got their achievement ” Now we can win”  says one of the achievement hunters

I’ve made it clear before that I am not really an achievement hunter and I am biased against single agendas ruining a game.  What erks me  though is that they didn’t tell anyone.  If they had of we could have helped.  Would we have helped? weeellllll People are fickle.  I am sure if we were winning comfortably, and one or two people said “sure”  we would have helped / been more accommodating,  rather then  getting upset at the lack of consideration to 13 other peoples game, especially when their actions were bringing us closer to losing.

Yes I lifegripped them back the right direction at the flag spawn area after I found out about the achievement attempt, but only once! So I am only a little evil, and yes that was me being spiteful, and its a 1.5 min cool down so I couldn’t do much harm.

I’d like to think that most of the time when I lifegrip someone that I am making the right decision.  Taking them from harms way,   helping a flag go a little bit closer. I don’t ask them” would you like a lifegrip?   I was lifegripped once and a whisper along the lines of ” lifegripping you to me” let me know what suddenly I was feeling strangely disorientated. I imagine the real life equivalent would feel much like some random in a Hawaiian shirt grabbing you on the dance floor and twirling you around.

I hesitate life gripping melee because I think, especially in a pvp situation that they just want to go all Starbuck on them and “fight them till they can’t.” Me removing them from a glorious death may upset them.

Another time I was running behind the flag carrier in WSG, and he was getting into some trouble in a pack of horde. I had a  nano second to consider that it was probably bad to go backwards,  but he was gonna die if he stayed there.  So I yanked him to me,  he still died.  Then I did.

So I hold to that when I do use it,  I  feel I am using it for the benefit of your safety,  even our AWOL flag carriers in Eots.  At the time I thought they were confused, and just going the wrong direction, so the life grips were more a “hey..  this way mate”  but has anyone felt that they have been ‘inappropriately  life gripped  ( beyond in jest with friends)

I’ll also link this comic  from Shannagins from Deviantart on lifegrip  because I think we should all consider the gravity of our boon. A comic panel says….

” Man, that’s going to be the most abused spell ever made”

”  I know, right? That’s why they’re giving it to us holy priests. You Know, for safe keeping

It was given to Priests for safe keeping.  Besides a Pally’s Divine intervention and 10 min cooldown, for which the Paladin must save on repair bills sacrifice his life to use. We have been granted an ability that interferes with friendly targets, and we should,  my fellow priests. Use it wisely.

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Healing is not fun.

Merry Christmas!

Hope Santa was good to you.   My mother told me long ago that Santa only comes to people who believe in him,  so since I believe in any man that delivers…

 

Yes I have been quite on the blog front, but I’m not down and out.  Just needed to find the meaning of fun again, which is kind of funny considering Wow is  a game.

I was trying to pin point the reason for my malady, and I have come to the conclusion that I am having healing issues.  I do not like healing holy at the moment.

Dislike. Detest. Hate. Abhor.

It’s been ok when I know the tank, but pug tanks, pug dps – its a pain.    Some we will be fine on  and we will even complete the dungeon,  others multi wipes on the 1st boss.

It is against the core of a healers mindset to let people stay at half health. Must fill up health bar!

It has been a great source of frustration for me, and I can never tell when its my fault,  or someone elses.

Eg if the tank dies in Grim Batol because the dps didn’t kill / cc  the Malignant trog then its my fault for not healing the tank through the damage, because otherwise the rest of the party would need to know the consequences of that trogg causing a  damage taken increase to the tank.  A tank just sees his health going down. The Dps just sees the tank dieing and them getting agro. It’s quite easily the healers fault.

“I hope your better than the last priest” says one group.

” the two druid healers before you sucked”  said another

I got into a cat fight with a dps when I suggested that ” Maybe the party was taking too much damage for the healers to heal”  the freshly dinged and cheating to 329 ilevel dps told me to ” get out of his instance” for suggesting he was bad.  it got a little heated and ” I told him to die in a fire..  oh wait  he already was.. ”  my fault for baiting, but I felt obliged to defend the healers that had come before me and suffered.  It was funny cause that dps then made an alt on my server  – to wait….  apologize – other people I know get people making alts on their servers to troll them or say nasty things. I get an apology.

I can’t see how a healer in this expansion could be lazy.  Sure we make mistakes, or bad choices.  I shouldnt have tried to cast a 2.7 sec heal when I have a  1.3 flash but panic healing is gonna run me oom.

The majority of my successes have been with friends – where I get to dps :)  I’m finally in better gear – with much lesser mana issues , and just really need the rep pieces now.  I’m not touching the crafted pieces because  I don’t believe that they are a significant upgrade, and in some cases of lesser stats then other pieces available, and wtf is with the +10 mastery stat gem socket bonus on the crafted dps belt, and where are the healing crafted legs. Not on the vendor.

I had planned on healing more in Cata – but I think my offspec  shall be Shadow Pvp untill I overgear the mana issues for the heroic content.

I get the choosing the right spell  for the damage being taken.  I get choosing to prioritize  targets  I get the need to balance cool downs like Chakras and serendipity,  – and balancing using mana pots and whatnot  but this mana business.  Why make the healers job even more stressful

Cata was supposed to wake dps up a little,  that you can’t just faceroll the content and frack up because the healer or tank will save you,  it hasn’t woken them up,  it’s just shifted the blame entirely on the healer.  We can’t output enough heals to cover up bad.

Of course it’s different with people you know.   The people I run with have a no pug policy – they get people they know – heroics are done with everyone on vent.

Why do I still pug? – I want the freedom to run stuff when I want to.  I like pugs, you learn new strats,  get lessons in patience, and understanding, get challenged in different ways, but it’s getting bad trying to run  them.  I don’t have the heart anymore.

 

 

Value adding as a Lobie Druid healer

I wrote  a while a go  that your healers should be dpsing too and I would rather a bored healer dps then do stuff like pull for the tank, or *get distracted and not be quick enough to heal when the tank actually needs it.

* raises hand – Guilty your honor  I was in cat form when the tank died.

I regularly try to slot some Dps in on my two priests when I am healing,  but I’ve not gotten to try the smite dps/healing style of a disc priest in a 25 raid. I went Disc this week  on my 2nd priest for our  LK 10 kill and achievement , and the earlier weeks H LK attempt, and was too busy bubbling and penancing to have time to Smite to build up my stacks to get my pretty wings.  (bad enough I forget I have barrier and Power Infusion)  

So as for Dpsing as a  Resto druid, I have been leveling mostly through dungeons, holiday quests, cloth hand ins, and the rare bg ( 30-40 bracket getting one shot by rogues. NOT FUN)  and she has a few things she can do to help an encounter along damage wise,  she will moonfire every now and then, cast inspect swarm but considering I am getting tanks screaming ” BIG PULL LOL”  and running off in the distance. I don’t always have mana to spare. 

There are two non healing spells I am trying to use as often as possible though.

Faerie fire

“Decreases the armor of the target by 4% for 5 min. While affected, the target cannot stealth or turn invisible. Stacks up to 3 times”

Thorns

thorns sprout from the friendly target causing * nature damage over 20 seconds. 

I try to get the three stacks of Faerie fire up on the Boss Target because it all helps right?  a 12% armour reduction is nothing to sneeze at especially if there are no Rogues or Warriors – or they aren’t putting up their own armor reductions – though things die so fast I don’t really need it.

The biggest offensive ability I am using  – for which I do not get credit for which I think sucks, is Thorns.     I am using Thorns on the tank when there is a need for Aoe.  This has been awesome in keeping threat off me, and thorns does well for damage done when fighting groups of mobs. Things die quicker, I don’t get hit as often,  I help the tank do better dps,  I posted a recount for damage by ability of the tank in a Sunken Temple run, and thorns was # 2.  I like not getting hit by dragons,  and those trash packs can be interesting.

With content as is now – pre cata – there certainly is opportunity for more healers to throw out some damage as well, but like overzealous, mob pulling dps – it could teach us some bad habits.  You heal because you heal.  That’s your job,  your main focus needs to be on that role or the reason why roles exists fail. The party fails.

I got too cocky, and was in cat form skull bashing, and shredding mobs in Mara. I got silenced and couldn’t heal the tank. My pre hots had worn off,  he died because I was reaching outside the bounds of my role. It was all good though.  One Battle rez later, and an apology, and I never did it again that instance.

I like feeling more useful than just as a health bar toper upperer  ( the Faerie fire in a 25 man should not even be required with the other classes in the raid doing their thing)  and I can certainly see the benefit of casting thorns on the tank. It’s only one more GCD, I have a power Aura set up for it so I know its ready to be cast.  It does more damage. Better agro, and I probably don’t have to cast it at all. No one will notice.   Parties only realise that I am being a little more useful than a healing machine when I point out ” wow look how much damage my thorns are helping you do”

It’s a tool that I think that even though I am healing and have to remember to keep using it  – it makes sence to make use of something that is so beneficial for the good of the party.

Drink from the well.

My Holy build has Lightwell on both my priests, from what I can gather, there isn’t much choice in the matter.

But who clicks on it?

I thought to try using a Lightwell Macro to encourage people to use it more.

Though this one might be more affective.

Failing it ever gets used as a proper healing tool,   I now have my own portable podium to dance, and preen on

 

A Vote to Let them die.

A recent comment on a recent tanking post got me thinking about how I use the Vote to Kick.

“Anonymous says

The reason: vote kick has a cooldown, and the more times you use it, the longer cooldown becomes. Vote kick must be available to get rid of game-ruining player, not lost on minor inconvenience.”

I think most of the recent  votes to kick I have initiated since this cool down change has actually been  people who dc, and even then casually suggest ”  should we kick the dc”  and someone else does it.

I got burned bad back in the early days of tanking in Mara.   We had two dps afking at the start of the run.  It was like they wandered off and  did something else while we killed stuff and they got free xp.  The cool down wouldn’t let me kick them both. So I try not to use it.   Kicking someone from group for peeing me off isn’t as high on my list of things to do as it used to be, and I guess that’s the point.   I don’t think I ever kicked for anything trivial, but it’s forced me to triple think, I want to be able to use it when I NEED to use it, but  as another commenter said often its not worth it. How many of us are complaining about the state of attitude in groups now,  ‘not worth’ it is rather defeatist, and at least I am feeling a little defeated. It doesn’t matter what the role I’m playing.  Often there is always one person who makes it their job to make everyone else s just that little bit harder.

Petty Reasons

On my main in my healing gear I was doing a POS, it was a high hp tank who knew what he was doing, so I started dpsing too,  a couple of dots,  a mindblast,  and some mindsearing in a group.  We had a DK dps not doing so well, and I was beating him.  Tank linked the damage metres and had a laugh at the healer and the tank out dpsing a dps.

Tank initiates a vote to kick,  I say no.  It fails.   Tank then says ” 100 gold”  and the party is like “?”

“100 gold each to carry you” he says to the DK. ” don’t be silly” I say in party chat.  It put me in a bad position because I was being an over-confident /bored healer,  trying to make things go a little bit faster because I didn’t have to worry about the tank as much.I may not have come to the tanks attention if I had just done my selected job.

I zoned into another instance into what looked like a wipe recovery.  People at half health,  scattered cross the instance probably running back.   One of the Dps was slow running back,  not stupid slow and it is frustrating when one person is holding the group up,  but we were buffing, and the rest were drinking, and he was at least on his way, but someone  initiated a vote to kick.

” Why… “

“He is too slow”

It failed thankfully.

They highlight why there has to be a cool down so that petty reasons do not succeed.   I’ll steal anonymous words again.  ” game-ruining player, not lost on minor inconvenience” Game ruining is trying to cause a wipe,  refusing to do your job / afking – being grossly offensive – and that’s about it.  There are so many minor things which are still going to get the dungeon cleared,  just aren’t going to make your game fun.  The vote to kick wasn’t aimed at getting rid of people stealing your fun unfortunately.

Let them die

What if there was a  “Let them die” vote. I was taught that not taunting off a dps made me a bad tank.  So I feel it’s my responsibility even if it’s their fault.

Letting them die needs a collaboration between a tank and healer – healers feel its their job to heal.  Tanks react when they lose control of a mob ( usually)  and try to grab agro back. There has to be an agreement between tank and healer to let them die.

As a healer I’ve told dps to let the “Tank tank.. ”   Linked damage metres to show they took most of the damage  that the tank should have.  I am not sure how I would react if a Tank asked me to let that person die,  and stop healing them.  I knew he was being bad,  I knew that this would have stressed the tank out, spending more time trying to grab agro back then concentrating on tanking.  Given what I know, if I felt the tank had good reason to say that  I would support the tank if I felt I would be supported in my decision to refuse to heal, and not only is our tolerance for bad a problem,  but also what is missing is the lack of support that the other players give to the people who are trying to change that.

Could I tell a healer  to let someone die – maybe.  I think if the situation got extreme again, I would.

However imagine the scenario

“Tank:  DPs1 stop pulling

DPs1: Your too slow

Tank: Healer just stop healing him

Healer: um..   ok..

DPS2 : Just pull the boss

DPS3:  finish the Fracken instance

Lack of Support

Because everyone “Just wants their badges so we can all go home.   Healer and Tank  refusing to compensate for a person making their lives difficult are not going to get the other dps’s support, and the tank and the healer will be the ones slowing up the instance by causing drama or making a fuss, not the asshat in the first place, and that’s the sad part.  I guess when you talk about this different mentality you need to have when being the healer, or the tank – it can also mean you are very much all alone, and the price of your conviction inconveniences the rest, and what would cause the most stress,  is not the asshat, but not feeling supported for doing ‘the right thing”.

Your Enjoyment

We had a bad dps  in an instance say ” Hurry up – I need to go soon,”  I told him to “dps faster”,  and also said ” why is it the person doing the least damage is that one that wants to hurry it up”  I don’t like being that person – but I tried it on for size,  and it didn’t make him perform better – or the run more enjoyable.

I think this is where ” it’s not worth it” can make your experience better, Ignorance is bliss. How bitter those words taste.  If only I derived more joy from being snarky at people.   Then maybe I would feel better about sounding like the asshole.

But Support the right decisions.   Maybe I should have supported the vote to kick the slow dps,  but  there are so many other factors we would need to ask them – new player? First 80? new Spec?  Lag? to at least justify why we thought they were bad.   They were just low, and in the scheme of things stuff was dying. It was ok.   Don’t support the person who is a little slow running back ( little..  ) Personally I would LOVE to kick the people who want to vendor/repair/get reagents as soon as they zone into the instance. Usually it’s dps who have had how many  min’s of waiting time to be be prepared.  We get to the first boss. ” Hey I’m back” – you didn’t need me” but again.  Is that a kickable reason? In comparison to what other crap people pull.

We need an I like bubbles “Vote to kick”  Friday Flow chart.

But for now you get a pic of my cat being  grumpy.

Do you look after Healers in BG’s?

Yes I have been Pvping a lot. 31900 odd HK’s to go to 100k kills.  It’s going to be a long time.

I was healing an Eye of the Storm this weekend and a little Pally healer  is yelling at people to protect them.  It took me a little while to get close enough to gear check them – and I think my snarky retort in Bg chat of  “It’s a little hard to protect you with 16k Health and no resilence’ probably got completely missed.

Protect the healers – Lol

I don’t expect to get protected at all while healing in a BG.  I have a trinket – I have fear, I have GS,  I have Shadow Meld.  ( Shadow Meld is very useful when getting smacked around by pets of any kind.   Works on  Army of the Dead, hunters pets ect. ) I can also heal myself.  I have to take some responsibility for my own  life – I mean I’m the healer damn it.

It’s not like I can ask a dps to heal me – hopefully they are either destroying the horde, or ccing them, and I am keeping them alive long enough to be more affective.

I have never asked people in a BG to protect the healer. Should a healer expect to be protected?

I work on the principle of  if you get heals in a bg your lucky. There is no target priority in any bg bar the flag carrier in WSG/EOS.  It’s keep up who you can, so if you are getting any heals be grateful. Mana gain in BG’s with that nerf, and  in Pvp gear can be pretty terrible – hence why I am in half pve gear while healing  – in Pvp healing gear it was heal untill your OOM – die then do it all over again, and I know some BG healers don’t even bother with Pvp gear at all. I like to be somewhat harder to kill.

As a dps I don’t do too much to protect healers,  I might fear any melee/pets away from them,  shield them , target their attackers – but not so much because I am protecting a healer, but more because it’s Pvp – and often thinking does not often move past.

OH!  RED  TAG  KILLLLLLL EEEETTT

Fear or death is usually the only thing to get a enemy off a healer anyway, sometimes they don’t notice the healer behind the dps healing their little heart out,  but when someone gets a little smart and ” Kill the healers First” command is issued – well then your healer is in trouble anyway.

I think a 16k health person – healer or not with no resilience is asking WAY too much for people to protect them.  Yes everyone needs to start somewhere – but it’s one of those times I would like to say ” Suck it up princess” because they can’t help you when you can’t even help yourself.

BGs take two…

I think we  also need to start a campaign for Disc Priests and the “Healing Done” on BG boards to include absorptions too.  While they are at it,  add dispels/decurses too.

Stuck in a Skirmish with you

I think my arena dream is over.

Our 3’s team has become well – for Sh*ts and Giggles, and not something we want to work on getting right. 

My enthusiasm for arena has died a little with the teams loss of enthusiasm.

But I found skirmish.   I will always have skirmish.  I don’t need a team,    and I win some, and I lose some, and it doesn’t matter how crap I am,  because I always meet someone worse  than me in a skirmish.  Though the Disc experience,  and my holiday as a proper  Shadow Pvp was a lot of fun.

However it’s easier to have my offspec as holy.   I know I should do what I want to do ,  but it’s the curse of a hybrid. I don’t want to be swapping my gylphs, and my talent points just in case and not have it used.    For now the rewards for having that offspec available to be used instantly outweighs what else  I could be using it for.

Guess that means I am back to Healing LFG’s again for the shorter Queues because I don’t have to wait the 13-19 odd min like the rest of the dps.  Fun times :)


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