1.Shadow Form gives us 15% More damage, and also 15% less Physical damage taken. ( hence we don’t like dropping out of it- and specific damage edited as recommended by Dwarfpriest)
2.We can Mind control humanoids only: and they have a chance to break it and come running straight at us, its a less reliable Crowd control in my opinion, but its still useful, so don’t discount it
3.We can Shackle Undead only – Shackle seems to be a longer lasting cc then Mindcontrol is, and some elites are either immune or break it earlier ( like in Kara)
4.We can Cast Fear Ward as of 2.4 in Shadow form. It protects the caster for one fear, it only lasts 3 minutes, with a 3 min cool down. It used to be a holy spell but now is a Disp trained spell and available to all priests.
5.We have Fortitude buff ( stamina Buff) A single – (personal) or Ghetto buff doesn’t require a reagent, but a group buff requires a Candle.
6.We have Shadow Protection buff – Provides + 70 Shadow Protection – A group Buff will require a Candle as a reagent.
7. Spirit Buff is only available if the priest specs that far into the Discipline tree. Spirit buff increases spirit as well as damage delt as a percentage of the targets spirit.
8. We wear cloth only and therefore have very low armour. ( hence the use of Inner fire, which gives us increased armour for 20 charges, and then after 10 mins or we have been hit 20 times it needs to be renewed.
9. We has Vampiric embrace: VE will return to the Priest and the party for a percentage of their shadow damage as a Heal. This is known as an Agro Bomb – and causes healing agro on top of our damage agro.
10. Vampiric Touch: This returns 5% of our shadow damage as Mana to our Party. This is Great for healers and DPS casters like Warlocks who don’t have Mana regen.
11. Shadow fiend – is a ‘pet’ that we can release and set on a target or it will attack what ever is attacking us. The damage it deals gives Shadow Priests back Mana. It has a cool down and I use it as an emergency ‘pot’
12 We have no Area of effect Damage spells / enough said. /cry
13 Healing: We can still heal, but we need to drop out of Shadow. As we are not specced for healing, we arent as effective as a Holy priest, but we have most of the healing spells and we can use at will. Including a group heal that heals all party members in range, as well as a Prayer of mending heal that Jumps from player to play for 5 times when damage is taken. Healing as shadow can be very mana intensive.. but as a emergency healer most Sp’s are happy to step up.
14 Have shadow Weaving as a talent that stacks and increases shadow damage on a target. This effect is great for Warlocks as well.
15 We can Rez – This takes us out of shadow form, but we can rez only out of combat, and our target will rez with significantly more Health and mana then Pally rez’s
16 We can Mana Burn. Better in PVP – but there is often the odd boss or mob where a mana burn is better then Damage, we suck the mana, and does damage.
17 We can sheild ourselves or others: The sheild protects you for Damage done on it, or for a time period. We can cast this shield on anyone in group/raid.
18 We can Fear a target using Pychic Scream on up to 5 enemies.
19 We have Mass dispell – which while mana intensive, is the only dispell that can dispell a Pally Bubble and a Mage’s Iceblock ( mwhahahahahah )
And last of all….
20. We make any Mount look cool – Whether we are flying or Riding – If we are in shadow form, so is the mount.
Don’t forget Misery! We Mages love the Misery debuff you provide for the raid.
Shadowform doesn’t reduce the damage you take by 15%, it reduces physical damage taken by 15%. It doesn’t affect magic damage (which most environmental damage is).
Mind Control can last up to a minute and Shackle Undead can last up to 50 seconds (at max rank); Mind Control is the longer-lasting spell. It is channeled, though, and an interruption of its channeling is a leading cause in the premature termination of it.
You shouldn’t see any shadow priests who spec for Divine Spirit. Given its placement in the Discipline Tree, too many points would have to be sacrificed from the Shadow Magic Tree to get it. You would have to give up Vampiric Touch! VT is what makes your DPS sustainable. Leave Divine Spirit to the healers to spec for. A shadow priest should never have it.
You mentioned Shadow Weaving, but forgot Misery! A 5% increase of all magic damage done in a raid is HUGE!
Was trying to make it less like a wow wiki entry and more like a general things you may not have been aware about a shadow priest next and alas I stopped at 20… but ta for the feedback..
Couldn’t agree more with #20 🙂
12 We have no Area of effect Damage spells / enough said. /cry
HOLY NOVA!!!11!11
sorry, that’s holy!
Sweet Blog – good for you! I am a lvl 55 Blood Elf (that’s right), but I have the utmost respect for the Game and for your efforts in educating and providing valuable insight information on your Blog!
I am NoT a teenager, either. I am a grown-up, 40 years old, professional woman. I play with my husband who is a lvl 70 everything! (he’s a show-off). He has a lvl 70 Shadow Priest, too…just on the “other” side…hehee.
We enjoy our online community…and the thrill and the “skill” of the game!
Just wanted to say great job. I will tune in to see more later. Keep up the good work.
The lack of AoE, and the dps divide between other range casters and SPriests is what is on my mind at the moment. I’m considering changing to a Priest as my “first to 80” toon, but these two factors make it a difficult choice above a Warlock, Ret pally, or Druid.
Leveling a priest is a bitch. I’m a level seventeen blood elf priest (on my way to being full shadow)…well leveling sucks. Priests have some great talents. I’d say stock up on mana restore potions. When you’re out of mana you’re basically screwed unless you have the potions. Extra healing potions incase you can’t use your healing ablity due to low mana. Last of all, try to get someone to send you a recruit. Otherwise…this was very helpful. 20 plus sides to being a shadow priest.