Archive for the 'Battle Ground' Category

Faction identity & working together

Are you Alliance or Horde to the core?

There was some suggestions floating around Facebook, Reddit, and forums that allowing Alliance and Horde to work together more, would decrease overall toxicity between players and in the game, and that our factions just seek to divide us further and encourage hostility towards each other.

I’ve been flagged for PVP all of Shadowlands – its a nice little bonus and for the most I get left alone. There’s the odd bones of a death sitting around the steps on the Seat of the primus in Maldraxxus, where I have made my home. It’s a reminder not to go AFK at the flight master, and on occasion there will be some PVP and general chat calls all the warriors to home to defend against the enemy.

When we quest in Korthia there’s a bit more action and Horde and Alliance travel around in small packs and we have a bit of a tussle – this only often lasts as long as it takes for either one of us to finish our quests, it’s more of a you’re there and flagged so you are fair game rather then a true faction hunt and destroy.

I used to be afraid of World PVP, didn’t think I could hold my own, and didn’t want my game play and fun interrupted. Now its an acceptable dalliance,camping is never fun but if your silly enough to keep coming back to the same spot on a quest (yes me, in the hope they have moved on ) then dying a few times and a corpse run while still an inconvenience, it’s not too bad.

I know there was controversy when they removed the /spit emote. It wasn’t one I felt I needed to use. Most the /spit’s I saw were in battlegrounds. Being that hateful to your opposition never really seemed to be a Alliance v Horde thing, it’s we are taught generally in society that if they aren’t on your team then they are the enemy. I don’t think it’s going to matter who the opposition is, even if we bring in Alliance v Alliance PVP matches – the other team is still the other team. Going back to playing sports as kids and playing other schools – being taught ‘sportsman’ like behavior and shaking their hand at the end of the match was one thing, but truly considering them mates, or equals or even having a friendly chat didn’t happen. In professional sports team bonding is encouraged amongst your own team members to keep the team strong and loyalties clear. Do we need to feel like we belong to a team to the exclusion of all others, and would breaking down those lines between Horde and Alliance going to make everyone nicer to each other?

Generally I think if people want to be asswipes and /spit its not because of a faction is because they are asswipes. Faction wars is just an excuse ‘ But they are horde… ‘ or they are filthy Alliance… ‘

I like the idea of reducing pure Alliance v Horde PVP – I want a good game, and if that means that they can do better matching and faster queues then that’s great. I don’t think it matters if my team mate is an Orc or a Gnome, if they are on my team and we have a flag in mind, we both want to win that game. Mixing up the starting positions in PVP also means we are forced to adjust strategies and get a better feel for a map rather then starting at the same gate every time.

I don’t think we need to keep the lines between Alliance and Horde so strict – and I am supportive of blurring these where it could. We are currently fighting for the same world.

Will it make toxic players less toxic? I don’t think so, there will always be ‘otherness’ faction , race, gender. It won’t matter what your otherness is – some people will always find a way to use that to divide.

You don’t have time to pee in a BG

The amount of times people go afk when they are supposed to be paying attention and are the person guarding the flag or node – only to come back dead,  or have a team-mate screaming at them ” Halp!” as they are being cut to pieces by < insert random class> and they sit there mounted oblivious.

With team mates wanting to know why they didn’t call for help – ” I was peeing” is a common response.

Biological urges –  you can’t really argue with that.

But it’s a 20 odd min bg at the max really   – some of these things can be taken care off before you enter the BG.

“Have you pee’d before entering the BG?”  its like a teacher, or a mother asking kids ” did you go” before you leave.

In my house when whenever we went on a car trip or going somewhere – making sure we pee’d before leaving  was a given, especially on a holiday trip where toilet stops and breaks were planned by distance.

Besides the buff/cookies/mage food call in the preparatory time when you enter a BG should we also be asking.

” Now have you all gone Wee wee?”

It is a tactic of stealthies to approach a node being guarded by one person,  and not even attempt to sap/stun or anything to them.  Like sly predators they sneak up to you to see if your still alive,  and if you’re not paying attention they will cap it under your nose and if it’s a druid bounce away chuckling gleefully,  or a rogue, just ‘Pops’ vanishing

Not all of these stealth caps are because of people on Bio breaks. Plain boredom,  inattention or just standing out of line of sight will do it too.

But needing to pee!

Why didn’t you go before !

Robe deep in the trenches of Rated BG’s

Still here, still playing, still logging in,  but I am logging out a lot earlier,  and a lot more often

Besides trying my luck healing some Za’s/Zg’s my most recent  passion has been Rated Battlegrounds. I had considered trying to find a guild that did them regularly in my peak times.  I even considered moving back to Oceanic servers to do it,  but most of the guilds recruiting where either hardcore into it already and I had no real ‘experience’ in a rated bg to offer,  or  they were in the recruiting phase, and unfortunately,  it’s like the very new level 1 guilds that start up with the ambition ” When we have enough people we are going to start raiding/rated bg’s”   You could be waiting a very long time.

As Disc Heals  I went on Trade pug runs,  found a couple of  groups that  tried to run them regularly, and get  a good core team,  but half their games were while I was at work, and I was having to tell random trade pug people also newly stepping into the rated BG team that  – a) they needed pvp gear,  and b) epic 1 on 1 battles in midfield are not productive.

Got thrown into some better rated teams because they always need heals, so that gave me a little boost in rating, and got me invited to better groups. Also managed to go to a couple of Guild rated runs on their off raiding nights to try to get some people started on their ratings, and  if anyone was LF Healer RBG I was like “me!!:  3.5/4k resil disc priest and whatever rating I had managed to scrape up at the time.

As an Aussie on an American server most teams have been only able to keep together for a couple of games.  The time zone and country differences usually mean at least one person has to leave to go to bed,  or have dinner, or go to work, or something,  but I have cobbled together a 1626 rating.  Aiming for the higher ended teams now

There were some bad pugs.  I submitted myself to a what felt like a rather intrusive gear inspection at a fountain,  I had nothing to hide,  but there is still something humiliating to have to stand still near someone while they spend what seemed like an eternity running their mouse cursor through your slots. It was the most detailed inspection I had been through,  and it was the worse team. If I had known they had planned on two healing straight up I would have politely declined.  I am sure that two healing is a valid strat, and while me and a druid healer,  healed our little hearts out,  keeping two healers cc’d is a lot easier than three, (  and some rateds we have come across run 4 on flag carrying maps )especially with the reduction in the classes able to dispel that cc. Not only do ” healers need to die first” and thus we became the prime targets,  trying to keep each other alive, and cc’d free in addition to healing I felt was a terrible way to do it, and it was no suprise when that team only lasted one game before disintegrating.

One of the weekends I was barking ( yes barking) strats to people in Call to arms normal BG to try to end the cycle of infinite losses that Alliance seemed to be suffering that weekend – someone picked on my win/loss ratio on the Rateds, and yes,  it’s not necessarily pretty.  I didn’t walk into a 1700 team and get carried.  I’m earning it the hard and bloody way,  in the trenches.

I was disappointed to see that it is often the way of a losing team to leave battle.  Eg if they get capped too easily or get matched up against a much higher rated team.  I thought at least in this instance,  that while you may be losing, or hitting your heads against brick walls – you are still learning – forced to think harder under pressure, even if you only just managed to pee the other team off rather than beat them.

But my journey so far is a start,  its learning,  and at first I was ashamed of my loss ratio, but this season has also been a valuable networking opportunity.  When your trade pugging rateds,  you meet other like minded people,  other groups, and get invited to another  Pvp channel  ( our old one died… ) and eventually become part of better teams.

Got into a pretty steady 3’s arena team too,  mainly for points for gear, and that has also helped but we really left it too late in the season,  but we are still winning on occasion 🙂

Stuck behind the boxes in WSG with you.

A few of the rated BG’s I have been in we have been having issues with a fear bug, and our team has been getting feared into walls/stuck behind various things.  The only solution has been to life grip the person out.

I feel like I should at least spread this solution around because I don’t think some priests are aware of this. ( Shouldn’t be bugged in the first place!!)

We were doing a Rated BG, and a Horde Pally was feared by myself into the boxes in the horde flag room. My team started to kill him while laughing at him.   I told them stop ( killing him).  We left him there, and I can imagine the raging he would have been doing on his vent. We were two flags down anyway,  we weren’t going to win.

We could have killed him, and at least let him respawn,  but I figured the times I’ve needed to life grip my team out of walls, and gotten no quarter for that, there was no reason to help them.

I could have gone so far to demonstrate a life grip in front of him to put the idea in his head, but no. I could have been a better person, I assumed eventually their priest would figure it out like I had to, but knew,  that  when she left him alone,  and ran out of that room, that she didn’t know.

He was still there one horde flag room visit a few min later.

It’s kind of on moral/cheating grey ground.  The bug in this case could have been to our advantage,  and if we had won because of that I would not have felt good about it.  I will take responsibility because I verbally stopped actions that would have eventually free’d him by default, and  I explained the consequences to my team of leaving him there,  that he was stuck.

There is also this faction difference.  He was the enemy,  freeing him from the bug would have been a mercy, and I doubt he would have responded kindly by refusing to kill or heal when it came to it.  How could I free  him knowing that he could be the instrument of my own death. ( yes very melodramatic)

Would you pass a person in distress?  No

Would you look a Horde pally in the eye, knowing you could free him from his confines, and then leave him. Alone?

You may now address me as Corporal Zahraah. Obtained from BG’s that I didn’t have moral grey areas I needed to consider.

I get knocked down – and then I ghost out

I was queuing solo for WSG and most of the BG’s had a premade component to them.

There was 6 from one realm ( they qued  doing a ‘pop’   – all enter at once to bypass the 5 man restriction)  who demanded I go heals.  I have come a long way from the refusing to heal for people.  But Holy in BG’s in painful even when you know your team has your back.  Spurting out some flashes and renews only to be stampeded by the opposing team is not my idea of fun for a complete bunch of strangers.  1.3 resil in a Pvp dps spec, and all the wonderful trappings and stuns, silences and fears  I have,  I was better off staying in Shadow,  and healing if someone  needed –  and they did have hybrids on their own team.  After asking them – why they que’d as premades without heals,  I told them no.  ” I let them down” apparently.

There was a premade from Kilrogg that managed to get 7 in  and they all ghosted out when they found themselves getting farmed by a superior horde team- as per the above Screenshot.  Take my word for it that it wasn’t just a bad rez timer.  Yes stupid me went for the flag anyway – it was better than being a spirit ball ghosting out. I gave the premade some choice words  – eg ” You’re a premade – why aren’t you trying?”  To which most of them responded ”  It’s to0 hard..  or we are gonna lose anyway..   and the BEST response ever to my “See you in the bottom 5% of rated” was  “Your wrong – there will be people worse than we are”

I told them they had an opportunity to try different stats,   and not stand in the GY getting farmed.  If I could sneak over every time.  Down the ramp,  over the tunnel,  so could some of them if they had tried.

I’ve been a farmer.  It’s a strat that works.  Keep them in the GY.  This only works if the team is stupid enough to stay in the GY. So yes it works often – don’t be stupid.  Think outside the GY.

I was perusing a guilds recruitment website the other day, and one of the questions was a long the lines of picking a song that represents your attitude to progression, and wiping has always been the realm of PVE,  and Arena,  and now it will be BG’s as well.

The best song that comes to mind for me is the chorus to Tubthumping

I get knocked down
But I get up again
You’re never going to keep me down

Or because I remember the hours, and the deaths of Progression dying –  Stone Sours  Made of Scars

Yeah, cut right into me
Yeah because I am made of Scars
Yes I am made of scars

Getting knocked down, and collecting a few battle scars has always been the way progression goes. I’ve done it in Pve

and in Pvp

If you want to go places you need to die few times.  Get back up,  try again,  and do it differently.  They would have felt so much more better if they had worked as a team instead of Ghosting out.

Winning by demoralising the enemy

The Calvary jumps over the embankment,  and the hooves of the array of mounts hit the dusty ground with a thump.   They thunder across the grass, leaves and dirt flying out behind them,   hands hold tight to reigns,  bodies bent forward  into the wind, they are off and racing……..

Whoa….

They all stop.  Pull up the reins of their mounts.  hesitant.  Their mounts stamp impatiently,  tossing their heads in frustration at having their charge broken, because up ahead,  just over the rise ,  already firmly planted,  with spells charging, and weapons ready,  the enemy is waiting for them.

There is what we call the ‘clean up.’  Meet the horde head on  in the middle of their zerg run, and wipe them up.  It sounds a bit like honor farming, considering at that time we aren’t heading straight to the their flag room.  The main purpose of this clean up, is to force them all back into their GY, break them up because they will all die at different times and get different rez timers, and most importantly demoralize them.

It’s hard to come back from being obliterated. Any team spirit they managed to muster in that initial push is gone.   They will hesitate when they rez,  some will go afk,  some will try to go around,  and others will just jump blindly into our group only to be cleaned up again, and while we keep them occupied at the base of their graveyard someone breaks off and we go for their flag, all the while looking for leakers that go after ours.

I like the clean up better than the “Lets all  zerg together” strat when we go for your flag,  you go for ours, and we meet in the middle for a glorious battle.

That’s not really demoralizing.  Both teams get this successful feeling of having grabbed the enemy’s flag so will fight harder, you need to snatch away their spirit before they get to touch the flag.

What I shall call a distracting farm, which is more humane than a full farm seems to work quite well.  The opposition get so caught up in the apparent endless cycle of rezzing and dying that they don’t  try to go for the flag.  If you can keep enough people at their base to catch the rezzers, then you control the whole field.  We don’t like to torture, there is more honor points earned, and honor to have by winning the next bg so we do cap the flag somewhat efficiently.

There is a psychology to winning in a BG.   There is only so many times you can hit your head against a brick wall.  Even premades suffer from it.  People are more likely to leave a group after a loss, the earlier on you can shatter the opposing teams confidence,  the more likely you will win.

Bging with 5 man only teams have been interesting – certainly more challenging.  I have been looking at forums for why we are no longer able to queue with more than five people in a BG as a premade,  and not found anything official on it yet, but the consensus seems to that it was done because when rated BG’s come out you queue for rated, and not as pugs, and it would not be fair to allow premades to compete against Pugs.

Maybe at 85 when they have been playing for months and have gotten rewards,  but not now.  There is no gear or opportunity balance.  Everyone has equal access to gear.

So how is this not fair?

I’m going to argue that the main component of unfairness is that people do premades because they want to win.   They want to work as a team.

The real unfair part is that pugs have to deal with people in your own team that basically do not have the same goals as you do, they want to play in the sandpit more than they want to win.  That’s the unfairness –  not who you oppose,  but who you fight with. Your own side is often your worst enemy.

The only thing a Premade has advantage of over a pug is the teamwork.   A premade will work as a team.  A Pug often doesn’t.  So maybe that’s where rated BG’s come in.   Pugs can play in the sandpit.  The serious people will play rated, but that means that the people who don’t want to play rated,  but do want to have fun will be forced to play with the people who cbf’d.

The 3 P’s

Patch

The patch has really thrown me off kilter. My toons are strangers.   I have 5 80’s on 3 different realms, two  are priests so it’s was a little easier sorting the 2nd one out, but I am happy with my Shadow and 2 holy specs between them.  I reforged 2 pieces on my Shadow Priest, lost some hit for Haste, and I am at 17.8 hit now.  I only need 17%

Hunter and Mage I just went duhhhhhhhhhh  smacked around a test dummy, and went this is is too complicated.

I use Vuhdu as my Raid Frames,  all my healers click to heal, I tend to look at health bars anyway so I have ingeniously set up my mend pet on my hunter as a click on the  pet bar raid frame, I will expand on this idea of other things I can stick on there like some more pet commands. I am a bad hunter in that I don’t care about my pet’s health as often as I should. This should make more aware.

Warrior is still sitting there waiting to be logged into. She scares me the most.  The tanks I have been healing have lost their smoothness, the confidence, the control – I am sure it will all come back,  but I didn’t so much have those qualities before the world got turned upside down. So I am not ready for her again. Yet.

There were so many things missing from my bars.  Food, pots, flasks, hearth stone. Like. WHY! * hunts rounds bags to find them all again. I am still missing spaces on all my toons, and I am thinking crap – what am I missing.

I don’t like Bging at this moment. I feel weak, and even wearing 1.2 resil – getting cut down way too quickly.  I am dispelling more in BG’s for now, there seems to be more to dispel, and people are dying to easily to dispellable things. I am liking healing holy for now though as I am able to pump out heals pretty quickly,  ( as long as I am resilenced up )  mana regen seems ok  or maybe I am just dying more before I get OOM.

Yeah for saving 5k on already having 310 flying – I had my Ulduar and ICC drakes on my main,

I am working on getting my 4k justice points,  1k to go and I dragged a poor friend through Heroics last night who was confused why I would be needing so many ‘badges’. I am hoping it will give me some advantage come Cata since they will still be rewarding JP points for the normal 80-85 runs.

Pugging

It burns. I am hurting.  I am tired of my soul being separated from my body after dying from the most stupidest things. I haven’t finished a TOC on Proudmoore yet.  ( insert random things pugs do to fail ) I think most issues could have been resolved with better communication and a little more patience. I would rather 2 extra min highlighting important parts of a fight,  then a wipe. I don’t care if you have your achievement.  It probably means you got it dead on the floor anyway.  Though vent as a communication channel in a bad pug is as bad as no vent in a bad pug.  Very hard to take a RL in ICC serious when he is stoned.  Though he did offer to let me take over RL  if I ” kept talking”  This was kind of funny because the girl who told the raid  that she was ” Blonde – hot – with a great butt” got less attention then me who congratulated someone on getting Trauma.  Next time I take it over. I swear if it means we actually get further I will raid lead. No more interjecting with small suggestions like kill the spikes – or waiting for the RL to finish slurring his so-called strat.  Lets see who I can pee off by being a pushy bossy chick because at this rate I don’t think I could  make it any worse.

I have a baby resto druid I am leveling through LFG. Lobie LFG’s are a bit like a DND dungeon – it doesn’t matter what your role is,  if you rolled a higher initiative then the tank you go first. I offered to stop healing a pesky tanking mage  – tank said to let him pull, so I worked twice as hard keeping the mage and the tank up. Thankfully the mage had to stop occasionally for mana. Another tank in stockades asked for a little patience because this was new to him.  He got it, and he learned from the experience.

A rogue critiqued my healing ” Why did I die”  he asked ‘ Maybe it was the 6 mobs you agro’d running ahead.”  I said ” Maybe it was cause I got no heals”  he said. So I told him ” I can’t heal through stupidit”  ” You can’t spell”

/sigh ( I was typing too fast!) It doesn’t matter what you say or even if you are right, it’s how you spell it!

I like my druid. Maybe because she’s a lobie, I get to learn her slowly.  I think too much time has passed between playing my mage and hunter regularly, so I don’t know them at all. Losing most of my buttons off my bars  didn’t help.  Since when do mages have mana gems? ( Jokes. Kinda. I sorta did forget.)

I did a  couple of gnomer  runs and taught the first group where to jump.   2nd party didn’t need instruction they just did it, and of course, mage and hunter pets were not dismissed and we wiped.

Releasing before combat ends in some instances means for what ever reason, intended or not that you  rez at the graveyard with hardly any health.  This seems like a lot of potential fun   nuisance on a pvp realm.

Priesting

I might be going holy in Cata.  I love shadow, and I will always have an offspec, but I always feel more wanted as holy. I know I should play what  I have the most fun playing,  but fun is  also seeing content, it’s killing things, it’s not dying, and half my problems and stress as a dps disappear when stuff like killing adds is no longer my problem at all, and if the DPS don’t get the healers out of things like spikes then they die, and being just another dps isn’t special. Especially when dps now seems so much more just that  they are damage dealers.  They just damage with different pictures on different buttons, where as a healer you enable people to do damage no matter what picture is on their buttons.

It’s not as often a healer links their metres to boast. Mostly because less people care about healer epeen,  ( though I know healers do also have egos) and stuff like overheals, and dispels can be linked as counterarguments anyway. Everyone else is being distracted by their DPS epeen.

I have been playing Shadow ever since I left my first kara guild, and I learned that the Shadow /Disc spec I was in was bad for my dps, and I upset them by saying – “I’m not spec’d right – I don’t want to be your spirit buff ho anymore” I have casually raided as holy, but I haven’t changed my mains as people do,  but I love the priest class.   It’s under my skin.  Maybe it is time to change to heals.

QueueQ Premades – What have they taught you

I participate in QueueQ  premades run on Bloodlust Battlegroup every now and then,  Staying in Bloodlust Battlegroup was an important thing to me when I transferred my main because I like the battlegroup, it’s been pretty much the only battle group I know and my win/loss ratio has never caused me ongoing issues. It also means I get to do premades on the big bg weekends still.

 I have more time to BG now I am guildless, and not raiding and because I like participating in organised content I have been doing more premades.  So the AV long weekend, and IOC long weekend  have been good opportunities for some Honor, and some Honor Kills.

By participating in a  dungeon raid, you learn about the encounter, what effects are likely to occur, the behaviour of the boss, and the mechanics of the fight. Participating in  QueueQ organised premades have given me  a little more insight into the tactics within the battleground.

It’s not just about listening to what your told. Or having the power to move a mass of bodies quickly.  Most QueueQ’s will explain the strat if there is a lull.  Why you do not cap that point ( so you can control where they rez) . Why you stay at the back of the tower and not hang out on the ledge. ( so you can’t be gripped off ect ) ,   Some of the stuff is common sense, but other stuff the average pvper does not think about  or even has the power to suggest or control.  One little voice screaming in BG chat – DON”T CAP THAT gets ignored. One  voice in a vent channel with 40 odd other people saying Don’t cap that is more likely to be listened to. ( accept if its a  damn pug )

One of the first big differences you notice in a AV Queque premade is that everyone always goes left of Belinda.  Quite simply –  it’s a shorter route. I’m not sure how it was measured, but it ‘feels’s shorter  In a normal BG the crowd always follows the road to the right.  I am surprised given the popularity of the QueueQ premades in Bloodlust, especially on an AV weekend, and the likelihood that I am not the only person who does the premades,that sometimes gets AV for my daily random BG, that this little alteration to the herd like sheep norm hasn’t been adopted in non premade AV’s.  You can tell who remembers their ‘training’ in an Normal AV, and your lucky if you get 2 or three going left.

Because the standard Alliance AV strat in a normal BG is a Zerg  – it’s funny how everyone is happy to run as fast as they can to the end,  cap  Relief Hut,  cap the towers, jump off the towers, and then jump and down or dance on ‘Fail’hill’   That little hill outside the entrance.  It’s a nice little hill to play on while your waiting. Stand on there though, and the horde sneaking into the towers to recap have enough time to cap it before you realise what’s happening.   This is another strat/ piece of common sence that is drummed into you in a premade – yet I rarely see practised in a normal BG.

In IOC this weekend I learned all about the benefit of not defending the workshop. You get more demos when you take the flag back.  Stuff like that – Tactics, communication, and teamwork. In a non premade  It’s rare you see someone warn the rest of the BG about the health of our gate. Or the progress of the hordes gate.  Direct all demos to one gate, get people to think about where they park it to avoid damage when firing, and so hard to get people to read chat in a normal.

Most Pvp is people running around like chickens with their head cut off. Participating in Pug Raids/BG’s  still means you may get to kill stuff, but being part of organised, regular content,  being it Pve/Pvp means you learn a lot more – think a lot more and the given win a lot more.  

I am looking forward to Rated BG’s – we will see how I go. I would like to be involved in a regular group to BG, and I hope QueueQ does something server-based ( if possible)

Do you look after Healers in BG’s?

Yes I have been Pvping a lot. 31900 odd HK’s to go to 100k kills.  It’s going to be a long time.

I was healing an Eye of the Storm this weekend and a little Pally healer  is yelling at people to protect them.  It took me a little while to get close enough to gear check them – and I think my snarky retort in Bg chat of  “It’s a little hard to protect you with 16k Health and no resilence’ probably got completely missed.

Protect the healers – Lol

I don’t expect to get protected at all while healing in a BG.  I have a trinket – I have fear, I have GS,  I have Shadow Meld.  ( Shadow Meld is very useful when getting smacked around by pets of any kind.   Works on  Army of the Dead, hunters pets ect. ) I can also heal myself.  I have to take some responsibility for my own  life – I mean I’m the healer damn it.

It’s not like I can ask a dps to heal me – hopefully they are either destroying the horde, or ccing them, and I am keeping them alive long enough to be more affective.

I have never asked people in a BG to protect the healer. Should a healer expect to be protected?

I work on the principle of  if you get heals in a bg your lucky. There is no target priority in any bg bar the flag carrier in WSG/EOS.  It’s keep up who you can, so if you are getting any heals be grateful. Mana gain in BG’s with that nerf, and  in Pvp gear can be pretty terrible – hence why I am in half pve gear while healing  – in Pvp healing gear it was heal untill your OOM – die then do it all over again, and I know some BG healers don’t even bother with Pvp gear at all. I like to be somewhat harder to kill.

As a dps I don’t do too much to protect healers,  I might fear any melee/pets away from them,  shield them , target their attackers – but not so much because I am protecting a healer, but more because it’s Pvp – and often thinking does not often move past.

OH!  RED  TAG  KILLLLLLL EEEETTT

Fear or death is usually the only thing to get a enemy off a healer anyway, sometimes they don’t notice the healer behind the dps healing their little heart out,  but when someone gets a little smart and ” Kill the healers First” command is issued – well then your healer is in trouble anyway.

I think a 16k health person – healer or not with no resilience is asking WAY too much for people to protect them.  Yes everyone needs to start somewhere – but it’s one of those times I would like to say ” Suck it up princess” because they can’t help you when you can’t even help yourself.

BGs take two…

I think we  also need to start a campaign for Disc Priests and the “Healing Done” on BG boards to include absorptions too.  While they are at it,  add dispels/decurses too.

The battle has ended – This battleground will close in 2 min

Have you ever stayed at a club long enough to get kicked out? It’s kind sad – you never want to be the first to arrive to a empty dance floor ( unless your there to stake the pool tables out) and nor do you want to be the last to leave,  kicked out by the bouncer. It’s just not kool.

Once a BG ends no one stays around that 2 min to gloat,  or cheer about a victory. You may have just overcome the worst odds to achieve greatness with awesome teamwork, proven the naysayers wrong ” Omg no one here is over 5k GS – we are going to lose.”  ( well we won that one one anyway *blows raspberry) but no one gets to cheer about  the victory – everyone has already left.

Often there is no warning you are about to achieve a victory – you still locked in combat – when suddenly your dots stop ticking,  your weapons  return to their sheaths  and  your combat embrace freezes, and the  battle has ended score chart fills up your screen. It’s too late to even say “Hey awesome job guys!”  No one is there to see.

Hello!

Is there anyone out there..

Somebody…
Please…

You have won, or lost, and you leave as quickly as possible.

You see a sports team after a victory patting each other on the back, engaging in manly hugs that don’t touch fronts  – or some jumping around big smiles on their faces.

When we win a battleground,  there is no time for expressions of joy and elation. We slink off to our own realms stoic. Ho hum..

Would more people Pvp if they could get a sense of accomplishment from it?

I still think its kind of amazing how quickly a flock of sheep players who don’t know each other, can work together to achieve a goal, and victory.  Sometimes it just works – you click together as a team, and sometimes it doesn’t  and enough finger pointing happens in the game that 2 more minutes with those people isn’t going to accomplish anything. On those rare occasions when you do have that perfect synergy.  It’s sad when it ends. Because they are the battles I look forward to, and hope to find in the myriad of crap.

It’s a shame we  don’t have the option to keep the same team going into another battle, much like we can do in LFG’s

This sentiment is because between now and Cata I’ll be in BG’s a lot .   Raw gems still sell well, and I am 36500 odd honor kills away from  “Of the Alliance”  I might see how much of a dent I can make in it in the next few weeks because I am running out of things I want to do.

I am back to holy priest healing in BG’s again in a mix of Pve/Pvp healing gear  cause I am working on the theory that healers following people who need healing means that they are killing things   = more Honor kills. Means I am being productive in a BG without HK farming the in the middle.  Grrrrrr.    I tried doing some more Av Premades,  the honor was awesome, the Hk’s not so, and it sounds kind of bad but the best thing for Hk’s is a Av Turtle, but yes the object of the BG is to win first.  Hk’s 2nd.


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