Archive for the 'World Of Warcraft' Category

The Dragons must have taken all the ducks

The Mystery has finally been solved as to where all the ducks had gone.

Many years ago, we realised that Azeroth had no ducks. I complained a little when I realised after a visit from my sisters Duck in my Post Where are all the ducks?

Blizzard has taken the missing creatures to heart and have managed to locate them in the new Zone. The Dragons had them all along,

It’s also noted in the Embassy Visitor Log as a reason for your visit when you sign the guest book.,

There is an escort ‘toy’ that puts a duck on your head ( fits nicely safe and snug in my crown helm)

It looks like we now have a selection to collect as pets,

And in the Wild there are all sorts of ducks – including duck meat for cooking.

These may not have been the fluffy ducks I was looking for – but I will take it.

Twas the night before the next expansion…. goodbye Maldraxxus

and all the citizens of Azeroth cleaned out their bags in preparation for the next collection of Junk.

I’m going around saying my goodbye to my very familiar friends in the Seat of the Primus, in Maldraxxus. I am going to try and use some of the keys in my bag to open up some final chests. There won’t be a need to come back here for a while.

I’ve hugged Plague Deviser Marileth for the last time. He still burns.

I am reminded of all the Metal Music references in Maldraxxus as I say goodbye. Wowhead has a list here : Maldraxxus is METAL

One of my favorite Bands is Lacuna Coil – an Italian metal band with an amazing lead singer Cristina Scabbia and there is a character called Chiara Coil in the Seat Of The Primus. I was lucky enough to see them play in Sydney a few years ago, and they were also a trigger to finding some life long friends at work, when in a happy discovery we were talking about slightly obscure music for Australia and “You know who Lacuna coil are…” meant instant bond. ( and I will be seeing them tomorrow during the WOW expansion launch night in a Concert with Gojira instead of playing WOW but that is a happy sacrifice)

Also in Maldraxxus is Tapani Nightwish, another favorite band of mine, Nightwish

and Lyra Hailstorm for Lzzy Halestorm of the band Halestorm ( playing in Sydney next year )

Yes, there are other Metal homages in Maldraxxus, but these were the ones that meant more to me.

Goodbye Maldraxxus, I have felt more at home as my Shadowey self here than any other zone.

Warcraft Story on Twitter

This was a cool little thing that they did. We know a certain social media site is well, going through great change and there needs to be a shuffling before a new ‘normal’ will set in and how those final cards are played and who will be left and who has a blue tick is currently unknown. Its a bit undecided where people are going to move to, if they will move etc I don’t have any immediate plans to do anything yet. /popcorn


Don’t forget we have that ability to /share within our game with a direct connection and Integration to Twitter – I wonder if that will remain. It was added to the game in 2015 as part of patch 6.1.0 according to Wowpedia ( which also includes some instructions on how it works) Steam also allows you to tweet, and of course you don’t need an integration to talk about gaming

Twitters own gaming related marketing page calls out Gaming as an reachable audience – apparently there is 91 Million of us gamers out there ( or was in 2021)

But a Warcraft story was a cute little engagement piece. A very positive community engagement. I saw a few people got a ‘ only died in fire # of times’ but I am happy with my /Cheers even if this actually seems a little low to me, it’s not like I am /cheering everyday but I know when I am on flag carrier escort duty healing in say Warsong Gulch when we cap I try to /cheer the flag carrier.

Relieved that critter killing was not my story and frankly – dying from falling as a priest that takes absolute pleasure almost in jumping from heights to levitate would have been embarrassing. This was fun ( despite the number of people failing to follow the directions required to get the BOT to pick up the right information and I will admit to getting the hashtag wrong the first time in a now deleted tweet)

10,000 hours v 21 hours

416.666666 days

Apparently makes you an expert.

I’m past that on my main. Yes this is a little shocking to me too.

Yes I also read Outliers by Malcolm Gladwell (Shiva got me to read Blink, another one of his books a long while ago) .

It’s spun my head around a little,  we don’t always think about successful people as having the talent, and the drive,  but also the opportunity to be great.  Some people are very much instrumental in creating or prolonging their opportunities and others it’s chance, and being there at the right time with the right resources.  Could have our computer and programing greats been as great if they didn’t have access to a mainframe until years later? Or did all they can to extend their allocated computer time.

One of the concepts that resonated with me,  was  the 10,000 hours it took to be GREAT. I’m not sure that number has to be exact,  but the general concept is more you practice the better you come.  Some peoples learning curves means they might get there faster,  but after 10,000 hours you should be a master.

To do anything for 10,000 hours,  I think you really have to have a passion for it,   I can’t imagine making a kid do 10,000 hours of math homework, or force someone to play a instrument, or practice a sport for that length of time.

I used to play flute in school, and I’m no where near the 10k hours, but I was decent.  The skill remains with me  now though and I still have the flute I bought, but as for self made opportunities,  I’m not interested, no drive, and I shall never be a Master.

So lets relate this back to a WOW

With the pre-Dragonflight leveling bonuses I leveled my new Hunter in less then 21 hours from 0-60. I’ve played a hunter before (41 days worth according to /played ) but 21 hours to learn a new character/ experience content, train to use my abilities in a variety of circumstances – is this really enough?

There are different talents, choices and rotations and the Dragonflight talent trees have messed up what I learnt anyway – ( why for no multishot in my build, not hating the serpent sting change but need it to proc on more abilities)

So far my experience playing with people who are minting new level 60’s in prep for Dragonflight have been ok. We certainly aren’t masters but we seem to have been around the block enough times that 21 hours to 60 was enough for dungeons we have already played – I got my gear score up and now into heroic dungeons and will probably dabble in some LFG raids and park her till Dragonflight so I have something else to play besides my Priest and new Dragon ( Dracthyr Evoker).

I am finding though that an OP tank that out dps’s everyone and drags us panting through a dungeon to get it over quick might be efficient but we aren’t adding to our skills by being carried.

I dismay a little at the grind, particularly the covenant my main went through, and am grateful I could skip so much on my new hunter, but I feel a little jibbed, if we no longer need extended learning curves or time to get used to new abilities or new mechanics because we have done this before the only reason to play a storyline is to 1) extend the experience and 2) enjoy the story and the scenery.

Then to consider 10,000 hours on my priest thats gone through every expansion, talent trees, tweaks, chopping blocks, its been fiddled, poked, minor and major adjustments. Its not 10k on the same spec even. So does it even matter her played time is so high, and the real mastery learned is resilience and our ability to play in the face of change and new content again again.

The time I have spent with my main means I have formed a deeper connection to my identity with my character, the hunter has no such connection. Time causes bonds to form, even if its with pixels and so 21 hours to build, learn and bond is way too short.

Can’t do that while stunned

Can’t do that while stunned.

Can’t play, can’t attack, can’t move, but you CAN queue for dungeons and PVP.

I Dc’d during a Solo Shuffle PVP match while dead. The CAT cable to my pc runs under a hall rug which becomes a slippery slide for one of my cats, so the cable is a little sensitive and just needs to pushed back in. I spawned back in Oribos being unable to move ‘Can’t do that while stunned’ the error said. Couldn’t cast or do anything involving an ability. So I googled, and read some forums on how to fix.

One recommended logging in and out again, another wait for 10 min. So I tried both. Logged back in and still stuck. logged out again figured I had other priorities and I would try again next day. Same problem

The I used the self service move character to a safe place. Nope, ended up frozen at Sentinel Hill. Gnolls and soldiers locked in battle and poor me stuck in the GY. I was off to PAX so figured try when I got back. Still no movement.

So I raised a ticket – no category fit so it went into other issue request. I checked the progress of ticket Sunday morning and 6 days in with a 22 day wait period.

This was annoying – I can count the tickets I’ve raised on one hand, and to be honest pretty sure I’ve only had two GM interactions over the course of play. But 22 days is almost a month of playtime and this bug meant I could not play my main character at all.

Did some more googling – one forum post suggested that you needed to die to reset the bug. Dieing on Sentinel Hill is kind of hard. Even flagged for PVP the chances of a horde player finding me was low. So in despair I queued for WSG – the only BG I could think of where a Horde player quickly enters a base and could put me out of my frozen status

A whirling Tauren Warrior spun into the flag room, breaking my stunned chains and when I rezzed at the WSG GY I was able to play again – so thankyou Warrior I was not AFK in flag room, am frustrated that I needed to get to that point – that the one time I needed help, it was so far away.

So this post is hopefully for anyone else that needs to find the unconventional way of solving your own Bug problem with ‘ Can’t do that while stunned’ Solution was for me, was for my character to die.

PAX AUS – Writing Panel

I am in Melbourne for my third PAX – covid meant we had to skip a couple, and there are so many people here together for the love of games. I’m on the three day pass and I don’t feel like that’s enough, I remember Fridays being the quieter day, but not this year. So far have been in panels and queues and wandering the floor. ( started writing this in a queue)

While writing isn’t necessarily a medium thats dying -I feel blogs have had their day, and even now WordPress wants me to do a ‘Story’ post with more media. I’ve been writing since I was 9 in some form – poems, songs, stories, book attempts, and a finished book, but writing is why I went to the Panel ‘Pen is mightier than the Joystick – writing for and about games’ and got to hear some different backstories and journeys of how the panel ended up writing for or about games.

There was some great career advice about having a portfolio, transferrable skills and finishing projects are more important then ideas on a hard drive ( I have a fair few draft posts that will never see the light of a webpage) and it was pointed out that while creative industries aren’t always job secure that any job can change – be restructured or disappear. Creative opportunities can come in many forms so grab what you are able.

Besides blogging I’ve never tried to write about games or for games – and panels like this make me worry could have I, should have I, should I? I’ve been pursuing certificates and currently a post grad in my career with the same passion as I used to have for gaming. Work is pushing me and I’m doing well but I worry that I have chosen the more reliable path of a stable professional career then a creative one that sates my desire to write, both make me happy, but writing has always been a need.

I promised once I graduated from the course I’m finishing I would focus on creative me, and NaNoWriMo is on in November. I met the goal last year, and I can this year, so I can make that, and this – this panel the boot up the butt to pursue being creative. I also might dust off and clean up some of those drafts if there is anything rescuable

Satisfactory – Employee of the Planet

I have achieved ‘Employee of the Planet’ a true FICSIT pioneer and employee in Satisfactory the game and got myself the Golden Mug for endless caffeine which shows I have finished the delivery four on the space elevator. This was my second play through and I did it in approx 300 hours of game time. My first attempt was abandoned after finishing delivery three when I realised just how much work was needed to set up for the final stage. I have pushed through after starting in fresh in a new space on a different part of the map, determined to be clean neat and tidy and gave that up very quickly and cared not for the chaos of my base. My aim was to bring as many resources from all over the map and have them filtered into the storage containers on the right hand side which fed them where I needed them to be. It worked. Ran it on two nuclear stations and about 14 coal burners closer to the coal nodes which require a water source. I conveyor belted my plastics and packaged aluminum from a 2nd base that was power self sufficient through fuel burners and burning petroleum coke from heavy oil as a poor mans substitute for coal – it crashed a few times when my storage contains filled up and it needed it’s production to generate it’s own fuel, but fixed that after a few failures and more conveyor belts back to my main base. I recycled water where I could ( un-packaging aluminum at my base was useful water wise for for Sulfuric acid and then for batteries. ) I’ve started setting up a nuclear waste refining facility, my waste got three massive towers of storage contains tall and there’s plenty of empty space on the map so I don’t think it’s going to get out of hand any time soon.

Instead of trains/train tracks, I turboed tubed as much as I could between the bases. This is much fun, especially when you go under the map because my tubes went underground. I built massive ramps to get to hard to reach places like the uranium node I used this time round on top of one of the highest mountains, and like my priest in wow, levitating down to the ground with a jetpack was also a lot of fun. ( I really like to do that in any game )

There have been mishaps along the way, I was particularly destructive with my vehicles,

I really like this game. The spiders still make me jump, you will be running along exploring a new area as it slightly gets dark and then a massive furry multi eyed, multi legged beast jumps out you, spitting sulfar, fire, or just scurrying around you in a swarm. The big bugs were often bugging out which made them easier to kill though,

You don’t notice so much because of the first person player POV but the main character is a woman, dubbed as ‘Becky’ by the community, because as a pioneer you are clone and property of FICSIT.

As a time sink, as an automation exercise, exploring, problem solving game this game is awesome, it’s got so many amazing places to pollute, destroy, cut down or just sit and contemplate the view, and it’s still in early release! Update 6 soon.

I didn’t die as much to begin with the second time playing through, but I still did stupid things like tried to use a parachute off a cliff and hit too many buttons so it canceled and I fell, pushed off a cliff by an angry beast and so on. It’s been meditative, and fun making widgets.

Update 6 is soon so I am looking forward to the changes and some new foes,

Personal update: Still playing wow, and I decided to go back to Uni, as an adult, with a full time job, a life, and an interest in time consuming hobbies like gaming, it’s been a challenge, but it’s been really helpful in filling up the time that being allowed to work from home since Covid has given me. I’ve booked to go to PAX in Melbourne later this year, and looking forward to being emmersed in gaming on that scale again.

Hope everyone is staying healthy and well.

Faction identity & working together

Are you Alliance or Horde to the core?

There was some suggestions floating around Facebook, Reddit, and forums that allowing Alliance and Horde to work together more, would decrease overall toxicity between players and in the game, and that our factions just seek to divide us further and encourage hostility towards each other.

I’ve been flagged for PVP all of Shadowlands – its a nice little bonus and for the most I get left alone. There’s the odd bones of a death sitting around the steps on the Seat of the primus in Maldraxxus, where I have made my home. It’s a reminder not to go AFK at the flight master, and on occasion there will be some PVP and general chat calls all the warriors to home to defend against the enemy.

When we quest in Korthia there’s a bit more action and Horde and Alliance travel around in small packs and we have a bit of a tussle – this only often lasts as long as it takes for either one of us to finish our quests, it’s more of a you’re there and flagged so you are fair game rather then a true faction hunt and destroy.

I used to be afraid of World PVP, didn’t think I could hold my own, and didn’t want my game play and fun interrupted. Now its an acceptable dalliance,camping is never fun but if your silly enough to keep coming back to the same spot on a quest (yes me, in the hope they have moved on ) then dying a few times and a corpse run while still an inconvenience, it’s not too bad.

I know there was controversy when they removed the /spit emote. It wasn’t one I felt I needed to use. Most the /spit’s I saw were in battlegrounds. Being that hateful to your opposition never really seemed to be a Alliance v Horde thing, it’s we are taught generally in society that if they aren’t on your team then they are the enemy. I don’t think it’s going to matter who the opposition is, even if we bring in Alliance v Alliance PVP matches – the other team is still the other team. Going back to playing sports as kids and playing other schools – being taught ‘sportsman’ like behavior and shaking their hand at the end of the match was one thing, but truly considering them mates, or equals or even having a friendly chat didn’t happen. In professional sports team bonding is encouraged amongst your own team members to keep the team strong and loyalties clear. Do we need to feel like we belong to a team to the exclusion of all others, and would breaking down those lines between Horde and Alliance going to make everyone nicer to each other?

Generally I think if people want to be asswipes and /spit its not because of a faction is because they are asswipes. Faction wars is just an excuse ‘ But they are horde… ‘ or they are filthy Alliance… ‘

I like the idea of reducing pure Alliance v Horde PVP – I want a good game, and if that means that they can do better matching and faster queues then that’s great. I don’t think it matters if my team mate is an Orc or a Gnome, if they are on my team and we have a flag in mind, we both want to win that game. Mixing up the starting positions in PVP also means we are forced to adjust strategies and get a better feel for a map rather then starting at the same gate every time.

I don’t think we need to keep the lines between Alliance and Horde so strict – and I am supportive of blurring these where it could. We are currently fighting for the same world.

Will it make toxic players less toxic? I don’t think so, there will always be ‘otherness’ faction , race, gender. It won’t matter what your otherness is – some people will always find a way to use that to divide.

🕷 Arachnophobia Mode – Satisfactory🕷

Satisfactory has an Arachnophobia mode

I talked about WOW and Arachnophobia in my post here There are spiders everywhere in WOW, you craft with them, quest for them, cook with them, eat them. In Satisfactory you can craft with their bits for biomass or you can craft a recipe for you to inhale their organs for a full health bar.

You will find black spiders in satisfactory spitting bright greenish yellow acid at you when you run into caves, or when you are wandering around at night. Launching themselves at you with the scurry of their legs. I’ve come across two levels of spiders, the little ones that you can knock down in two hits and give you 2 Alien Organs, or the bigger mama spider that gives you 3 alien organs and is harder to kill.

Come across either of these when you don’t expect it especially in a darkened PC room and the cold winter – EEEK I still jump in my seat.

Whats interesting and fun though is Satisfactory Arachnophobia mode.

First I had a look at this youtube video to see what the Mode looks like. A video from vypermajik’s youtube channel here shows the gameplay. I tested it by changing my mode in game.

*******BIG SPOILER*******

The spiders become cats

There’s at least two types of cats, and when you have the sound on you can hear them meowing at you while they attack you. Their disembodied heads floating around.

What’s even more terrifying is a pack of cats running at full speed at you in the cave.

I think this a cute little mod. Spiders are commonly used in gaming, and Arachnophobia is more likely to effect women then men according to some reliable studies. I’m fine. I grew up with Red-backs in the backyard, and the fear of whitetail spider bites. Daddy longlegs and Huntsman are harmless.

I love the horror aspect the spiders introduce into Satisfactory, fire breathing or charging headbutting mobs aside, the Spiders make you cautious exploring the dark. The dark can kill you.

If you did have a fear of spiders though – Cat mode is a great idea.

Permanency – Existential crisis in a gaming world

Sydney’s still in extended lockdown, and when I am not working or spending time with partner I have been gaming/ binging tv shows on duel screen monitors alot.

Instead of seeking out people in a MMO ( Wow ) I am obsessing over making widgets, finding coal, smelting enough ore and Spaghetti,

Spaghetti in Satisfactory is the imprint you have on your environment. The conveyor belts, your pipelines and electrical wires. When I first started I tried to keep my footprint small. Despite my mission to exploit the map for the purposes of my employer “Conquer nature, build multi-story factories, and automate to satisfaction!” I didn’t really get the extent of the possibilities until I started looking up stuff on youtube, & problem solving some of my automation difficulties. Glass, steel and concrete castles in the sky.

Look upon my works and despair ( despair at my organised Chaos) I am very much grass based still. Its getting way to disorganised to manage now and so I have some concrete constructors going so I can start seriously building up.

I’m the only player on this Map, and the MAP is huge, I am not even close to exploring even 20% of it, and its a conflict. Explore or progress. I know I am still using Biofuel too much, so I leave for too long and parts of my automation shut down so I am building more coal powered stations, and so far have my Water pumps self sufficient. I need to up the power automation because my newly built train and train tack ( yes how cool is that ) is a power suck so I had to disconnect it from my grid .

Early access only goes to Tier 8 and I am currently on Tier 7 and just working out the logistics of Aluminum smelting.

My footprint on this world is huge – its getting bigger, and once I tidy up things, and get better at automation, I will build my fancy glass walled factory in the sky

the only permanency I have in World of Warcraft is my Garrison ( remember those ?) I have left the Christmas decorations out so I can change into a gnome when ever I feel like it. I still visit it from time to time because it was the first real attempt for any kind of player housing.

I loved playing ARK – my Tamagotchi dinosaurs that required regular feeding so you had to log in regularly or you lost your base, and you got to design your base how you wanted. I felt part of that gaming world, because pieces of me were left behind. People could look at my base and my Albino Tyrannosaurus and neon pink Saddle. As a player in WOW I exist only as pixels, leaving no physical mark or reminder that I exist.

I like having that permanency – that connection that what I create is mine.

I am currently chasing the technology advancement in satisfactory, but am enjoying the problem solving and the complete control over where I can build. Ramps to no where, to cross a river or an ocean, to get to a drop pod. or just because I wanted to see what was ontop of a really tall rock. It;s all there till i decide to take it down.

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