Yes another LFR post
Why would I join a raiding guild ( and actually raid in said raiding guild ) when I can do LFR on 4 toons a week and have endless excitement.
So some general advice
Don’t forget to food and flask, make sure you have all the buffs you can get. Ask the locks to give you their haste buff, or rogues to give you tricks, don’t be afraid to ask, and ask often. Being demanding may encourage them to give it to you to shut you up.
No clicking on Lightwells, and grouping to stand on the healers AOE, why should you move or make any effort to keep yourself alive it’s your job to dps and carry the rest of the scrub add killing guild members raid members. Your Uber dps is what wins all the fights.
If you do die don’t forget that you are important, even if you managed to pull agro before the tank could. Tell them to Battle rez you. Tell them again and again, until you get one. If you die on Deathwing because you ‘fell’ demand a healer comes back to get you.
Don’t forget to link your Recount after every boss to reinforce in everyone’s mind how awesome you are.
Now for the Boss fights
Boss 1 Morchock (Aka Moar Rock – he is a big rock)
Ignore the resonating crystal – if you get targeted, even if your line is red. Do not move. It’s only LFR and the healers can heal you through it.
After he casts You have about 2-3 global cool downs before the blood of the earth ( that black stuff ) chases after you. Don’t run to the spines as quickly as possible, if you get hit there will be a healer in range to heal you up.
Boss 2 Warlord Zon’ozz ( elephant on Steroids)
Pick a spot and don’t move. Don’t group up so that it makes it easier for the healers to heal or dispel you. They won’t let you die anyway.
Boss 3 Yor’shaj the Unsleeping ( the ooze dude)
Pick a spot and don’t move, don’t chase after blobs. Make sure you AOE when the multiple adds come, and do not kill the Mana ball
Boss 4 Hagara the Unbinding ( lightening emo chick) /swagger
Stand in anything you feel like, frost circles, whirlwinds, lots of Aoeing opportunities on the trash never mind about agro, the tanks have you covered. Your still going to need to watch out for the spines or you will die, and dead dps does no dps. If you’re a pet class be careful of the spines, and of the lightening phase you may lose your pet – and lose dps..
Boss 5 Ultraxion ( Big dragon staring contest)
Don’t click that purple swirly thing, the healers will just heal you up, and no one will remember when you miss it every single time. You don’t have to do much besides stand there and dps and use your cool downs.
Boss 6 Warmaster Blackhorn ( I’m on a boat.. again.. )
Range is supposed to target the drakes – don’t. That will involve changing targets. So just focus on the two dude in the center. When a large purple swirling thing hits the deck, ignore it, you don’t need to move. You still will need to pay attention to the dark purple circles. Don’t stand in them, if you do it can be difficult for a healer to heal you through it.
Boss 7 Spine of Deathwing ( I’m on the back of a big mutha of a dragon ripping it’s armour off ( hey its kinda cool )
It doesn’t matter if you kill more stuff then your supposed to, dps freely. Just close your ears to the “STOP DPS YOU NOOBS,”STOP ” “OMG Stop!!!” if its red shoot it, and since more tendrils killed means more corrupted blood to dps. If there is nothing up to kill dps the Amalgamation (s) as you feel like.
Boss 8 – Deathwing ( BIGGEST scary dragon and the dude that this whole expansion is supposed to be about )
Don’t swap to the corrupted tentacle, or the bolt when it spawns. Stay on the Wing for as long as possible, until the tank screams at you ” SWAP” If your melee and you hide behind the back you might be able to escape detection. Aoe where possible. Don’t single target anything, the healers can heal through everything. When you reach the last phase ignore all sets of adds, just focus on deathwing.