Posts Tagged 'Shadowlands'

I can fly I can fly…. on a fly & Satisfactory a game.

So I now have Shadowlands Flying, and the first thing I did was fly to this chest I couldn’t get to and had been taunting me on a map In Maxx only to find I don’t have the key to open it. Life is full of disappointments.

Flying is going to help with dealing with the occasional PVP war that occasionally happens on the steps outside the Necrolords. The flight master is out of the safe zone, and sometimes it can get dangerous. Sometimes it gets frustrating, and my go to move is a mindbomb and dispersion and flee to the safe confines of that scary looking skeleton on a throne in the picture above.

I didn’t mind not flying, I got used to it, got more efficient at getting where I needed to be. The Maw no mounts was the most annoying so glad that changed.

I’ve been doing the new Maw quests in Korthia and as fun as the new content has been with fresh new things ! There are these really weird deja vu moments where I find myself killing the same mobs again and and again. I feel the quests make excellent double use of the same area, and Korthia is starting to feel quite small after 2 weeks. The Invasive mushrooms that require creating thinking to get up a tree limb were a fun touch.

Sydney is back in lockdown – and we’ve been told one more to go, means working from home again, not going out unnecessary. It’s been harder this time round. Will be getting my 2nd dose of the vaccine soon.

More time at home means, more time to sink in a new game. I am also currently playing a lot of a game called Satisfactory – mining/world building from Coffee Stain Studios. My factory is still on grass, and is a conveyor belt of a mess. I still haven’t set up my coal power plant so running around putting bio fuel in my Bio fuel burners is getting to be a pain.

The construction doesn’t need supports thankfully – which means to get creative and getting access to certain points in a game like a green power slug, I build a relative cheap concrete ramp and leave it there for when the slug eventually re spawns. I love the problem solving aspect, the experimenting with newly learned tech and items, and moments of accomplishment when you solve a problem like getting a coal mine working on top of a plateau – first how do you get up there ( jump pad of course.. ) how do you power and wire a plant, and then how do you get it down the cliff. There is a special part for that! The only rules I’ve found is you can’t have conveyor belts that are too steep. I currently have a coal conveyor belt that’s across country. I also drove a rover in the middle of a small lake accidentally ( well more to see what would happen) Its stuck. won’t move while submerged. The internet tells me you can’t get it out, and I am better off dissembling it.

Next challenge is to run a water pipe from a source of water I have just found and then set up that coal power plant, reconnect my wiring all so I can be more efficient at making widgets that unlock more item to make ( and maybe tidy up my production so its not a maze of belts). Youtube shows me all these awesome neat little factory set ups from other players who have spent way too much time playing minecraft – this I shall aspire to, but for now, I call it organised chaos

Stay safe.

Companion App

I’m back in office a couple of times a week now and what better way of keeping up with my companions adventures then with the mobile app.

I feel it’s almost an essential tool ( at least in the initial frenzy of an expansion) to milk the most out of your playing schedule and the irregular mission time lengths. When I logged out last night I had frustratingly short half an hour left on one mission and an hour and a half on a second that I wasn’t able to wait around in game for. Before sleep I was able to send my little minions off on another adventure and on my commute to work – send them off on another. Using skip to the end of course.

I have only ever watched one complete combat – skip to the end is the only option. Who wants to watch a bunch of face plate circles bouncing around a screen playing dodgem cars and for this reason I feel like this is a wasted animation. Keep the combat log, but I would prefer a more stylised over dramatic combat scene that changed with each mission to bouncing balls

As for the other features which include a Map showing the active worldquests is also a little frustrating feature because if I’m on my app it means I’m not on my computer and I’m not going to run home or stop what ever I am doing to make sure I get that world quest. ( though since getting my renown up the gear rewards have been a little useful filling in my neck and trinket gaps)

I didn’t use the app last expansion. I didn’t want to be so connected that I felt like I had to carry around the game. This xpac because of Covid I have been spending more time gaming and the desire to do all the things means I am feeling more pressure to maximise the experience.


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